Slay the Spire 2

Cards

109144 / 236 Cards

NameCostTypeRarityCard text
Hotfix0SkillCommonGain 2 Focus this turn.
Exhaust.
Huddle Up1SkillUncommonALL players draw 2 cards.
Exhaust.
Hyperbeam2AttackRareDeal 28 damage to ALL enemies.
Lose 3 Focus.
I Am Invincible1SkillRareGain 10 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
Ice Lance3AttackRareDeal 19 damage.
Channel 3 Frost.
Ignition1SkillRareAnother player Channels Plasma.
Exhaust.
Impatience0SkillUncommonIf you have no Attacks in your Hand, draw 2 cards.
Intercept1SkillUncommonGain 9 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.
Iteration1PowerUncommonThe first time you draw a Status each turn, draw 2 cards.
Jack of All Trades0SkillUncommonAdd 1 random Colorless card into your Hand.
Exhaust.
Jackpot3AttackRareDeal 25 damage.
Add 3 random 0 cards into your Hand.
Kingly Kick4AttackUncommonDeal 27 damage.
Whenever you draw this card, reduce its cost by 1.
Kingly Punch1AttackUncommonDeal 8 damage.
Whenever you draw this card, increase its damage by 4 this combat.
Knockdown3AttackRareDeal 10 damage.
The enemy takes double damage from other players this turn.
Knockout Blow3AttackUncommonDeal 30 damage.
If this kills an enemy, gain 5.
Know Thy Place0SkillCommonApply 1 Weak.
Apply 1 Vulnerable.
Exhaust.
Largesse0SkillUncommonAnother player adds 1 random Colorless card to their Hand.
Leap1SkillCommonGain 9 Block.
Lift1SkillUncommonGive another player 11 Block.
Lightning Rod1SkillCommonGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Loop1PowerUncommonAt the start of your turn, trigger the passive ability of your rightmost Orb.
Lunar Blast0AttackUncommonDeal 4 damage for each Skill already played this turn.
Machine Learning1PowerRareAt the start of your turn, draw 1 additional card.
Make It So0AttackRareDeal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Manifest Authority1SkillUncommonGain 7 Block.
Add 1 random Colorless card into your Hand.
Master of Strategy0SkillRareDraw 3 cards.
Exhaust.
Mayhem2PowerRareAt the start of your turn, play the top card of your Draw Pile.
Meteor Strike5AttackRareDeal 24 damage.
Channel 3 Plasma.
Mimic1SkillRareGain Block equal to the Block on another player.
Exhaust.
Mind Blast1AttackUncommonInnate.
Deal damage equal to the number of cards in your Draw Pile.
Modded0SkillRareGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Momentum Strike1AttackCommonDeal 10 damage.
Reduce this card's cost to 0 .
Monarch's Gaze2PowerRareWhenever you attack an enemy, it loses 1 Strength this turn.
Monologue0SkillUncommonWhenever you play a card this turn, gain 1 Strength this turn.
Multi-Cast0SkillRareEvoke your rightmost Orb X times.
Neutron Aegis1PowerRareGain 8 Plating.
Clear all
Cards · Slay the Spire 2 · Page 4 · SlaySpireDB