Slay the Spire 2
Cards



Nostalgia+The first Attack or Skill you play each turn is placed on top of your Draw Pile.
Power
0Power, Rare, Cost 0


Null+Deal 13 damage.
Apply 3 Weak.
Channel 1 Dark.
Attack
2Attack, Uncommon, Cost 2


Omnislice+Deal 11 damage.
Damage ALL other enemies equal to the damage dealt.
Attack
0Attack, Uncommon, Cost 0


Orbit+Every 4
you spend,
gain
.
Power
1Power, Uncommon, Cost 1


Overclock+Draw 3 cards.
Add a Burn into your Discard Pile.
Skill
0Skill, Uncommon, Cost 0


Pale Blue Dot+If you play 5 or more cards in a turn, draw 2 cards at the start of your next turn.
Power
1Power, Uncommon, Cost 1


Panache+Every time you play 5 cards in a single turn, deal 14 damage to ALL enemies.
Power
0Power, Uncommon, Cost 0



Skill
0


Parry+Sovereign Blade now gains 14 Block.
Power
1Power, Uncommon, Cost 1


Particle Wall+Gain 12 Block.
Return this card to your Hand.
Skill
0Skill, Uncommon, Cost 0


Patter+Gain 10 Block.
Gain 3 Vigor.
Skill
1Skill, Common, Cost 1


Photon Cut+Deal 13 damage.
Draw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Attack
1Attack, Common, Cost 1


Pillar of Creation+Whenever you create a card, gain 4 Block.
Power
1Power, Uncommon, Cost 1


Prep Time+At the start of your turn, gain 6 Vigor.
Power
1Power, Uncommon, Cost 1


Production+Gain 

.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Prolong+Next turn, gain Block equal to your current Block.
Skill
0Skill, Uncommon, Cost 0


Prophesize+Draw 9 cards.
Skill
2Skill, Uncommon, Cost 2


Prowess+Gain 2 Strength.
Gain 2 Dexterity.
Power
1Power, Uncommon, Cost 1


Purity+Retain.
Exhaust up to 5 cards in your Hand.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Quasar+Choose 1 of 3 random Upgraded Colorless cards to add into your Hand.
Skill
0Skill, Uncommon, Cost 0


Radiate+Deal 4 damage to ALL enemies for each
gained this turn.
Attack
0Attack, Uncommon, Cost 0


Rainbow+Channel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Skill
2Skill, Rare, Cost 2


Rally+ALL players gain 17 Block.
Skill
2Skill, Rare, Cost 2


Reboot+Shuffle ALL your cards into your Draw Pile.
Draw 6 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Refine Blade+Forge 13.
Next turn, gain
.
Skill
1Skill, Common, Cost 1


Reflect+Gain 20 Block.
Blocked attack damage is reflected to your attacker this turn.
Skill
1Skill, Uncommon, Cost 1


Refract+Deal 12 damage twice.
Channel 2 Glass.
Attack
3Attack, Uncommon, Cost 3


Rend+Deal 18 damage.
Deals 8 additional damage for each unique debuff on the enemy.
Attack
2Attack, Rare, Cost 2


Resonance+Gain 2 Strength. ALL enemies lose 1 Strength.
Skill
1Skill, Uncommon, Cost 1


Restlessness+Retain.
If your Hand is empty, draw 3 cards and gain

.
Skill
0Skill, Uncommon, Cost 0


Rocket Punch+Deal 14 damage.
Draw 2 cards.
Whenever you create a Status, reduce this card's cost to 0
until played.
Attack
2Attack, Uncommon, Cost 2


Rolling Boulder+At the start of your turn, deal 10 damage to ALL enemies and increase this damage by 5.
Power
3Power, Rare, Cost 3


Royal Gamble+Retain.
Gain 9
.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Royalties+At the end of combat, gain 40 Gold.
Power
1Power, Rare, Cost 1


Salvo+Deal 16 damage.
Retain your Hand this turn.
Attack
1Attack, Rare, Cost 1


Scavenge+Exhaust a card.
Next turn, gain

.
Skill
1Skill, Uncommon, Cost 1