Slay the Spire 2

Cards

217236 / 236 Cards

NameCostTypeRarityCard text
Tesla Coil0AttackUncommonDeal 3 damage.
Trigger all Lightning against the enemy.
The Bomb2SkillUncommonAt the end of 3 turns, deal 40 damage to ALL enemies.
The Gambit0SkillRareGain 50 Block.
If you take unblocked attack damage this combat, die.
The Smith1SkillRareForge 30.
Thinking Ahead0SkillUncommonDraw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.
Thrumming Hatchet1AttackUncommonDeal 11 damage.
At the start of your next turn, return this to your Hand.
Thunder1PowerUncommonWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Trash to Treasure1PowerRareWhenever you create a Status, Channel 1 random Orb.
TURBO0SkillCommonGain .
Add a Void into your Discard Pile.
Tyranny1PowerRareAt the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Ultimate Defend1SkillUncommonGain 11 Block.
Ultimate Strike1AttackUncommonDeal 14 damage.
Uproar2AttackCommonDeal 6 damage twice.
Play a random Attack from your Draw Pile.
Venerate1SkillBasicGain .
Void Form3PowerRareEthereal.
End your turn.
The first 2 cards you play each turn are free to play.
Volley0AttackUncommonDeal 10 damage to a random enemy X times.
Voltaic3SkillRareChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
White Noise1SkillUncommonAdd a random Power into your Hand. It's free to play this turn.
Exhaust.
Wrought in War1AttackCommonDeal 7 damage.
Forge 7.
Zap1SkillBasicChannel 1 Lightning.
Clear all
Cards · Slay the Spire 2 · Page 7 · SlaySpireDB