Slay the Spire 2

Cards

136 / 108 Cards

NameCostTypeRarityCard text
Alchemize1SkillRareProcure a random potion.
Exhaust.
Alignment0SkillUncommonGain .
Anointed1SkillRarePut every Rare card from your Draw Pile into your Hand.
Exhaust.
Beat Down3SkillRarePlay 3 random Attacks from your Discard Pile.
BEGONE!1SkillCommonChoose a card in your Hand to Transform into Minion Strike.
Believe in You0SkillUncommonAnother player gains .
Big Bang0SkillRareDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
Boot Sequence0SkillUncommonInnate.
Gain 10 Block.
Exhaust.
Bulwark2SkillUncommonGain 12 Block.
Forge 10.
Bundle of Joy1SkillRareAdd 3 random Colorless cards into your Hand.
Exhaust.
Catastrophe2SkillUncommonPlay 2 random cards from your Draw Pile.
Chaos1SkillUncommonChannel 1 random Orb.
CHARGE!!1SkillUncommonChoose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs.
Charge Battery1SkillCommonGain 7 Block.
Next turn, gain .
Chill0SkillUncommonChannel 1 Frost for each enemy.
Exhaust.
Cloak of Stars0SkillCommonGain 7 Block.
Compact1SkillUncommonGain 6 Block.
Transform all Status cards in your Hand into Fuel.
Conqueror1SkillUncommonForge 3.
Sovereign Blade deals double damage to the enemy this turn.
Convergence1SkillUncommonNext turn,
gain and .
Retain your Hand this turn.
Coolheaded1SkillCommonChannel 1 Frost.
Draw 1 card.
Coordinate1SkillUncommonGive another player 5 Strength this turn.
Cosmic Indifference1SkillCommonGain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Dark Shackles0SkillUncommonEnemy loses 9 Strength this turn.
Exhaust.
Darkness1SkillUncommonChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Decisions, Decisions0SkillRareDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Discovery1SkillUncommonChoose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Exhaust.
Double Energy1SkillUncommonDouble your Energy.
Exhaust.
Dualcast1SkillBasicEvoke your rightmost Orb twice.
Energy Surge1SkillUncommonALL players gain .
Exhaust.
Equilibrium2SkillUncommonGain 13 Block.
Retain your Hand this turn.
Fight Through1SkillUncommonGain 13 Block.
Add 2 Wounds into your Discard Pile.
Finesse0SkillUncommonGain 4 Block.
Draw 1 card.
Foregone Conclusion1SkillRareNext turn, put 2 cards from your Draw Pile into your Hand.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB