Slay the Spire 2
Cards



Modded+Gain 1 Orb Slot.
Draw 2 cards. Increase this card's cost by 1.
Skill
0Skill, Rare, Cost 0


Momentum Strike+Deal 13 damage.
Reduce this card's cost to 0
.
Attack
1Attack, Common, Cost 1


Monarch's Gaze+Whenever you attack an enemy, it loses 1 Strength this turn.
Power
1Power, Rare, Cost 1


Monologue+Retain.
Whenever you play a card this turn, gain 1 Strength this turn.
Skill
0Skill, Uncommon, Cost 0


Multi-Cast+Evoke your rightmost Orb X+1 times.
Skill
0Skill, Rare, Cost 0


Neutron Aegis+Gain 11 Plating.
Power
1Power, Rare, Cost 1


NormalityUnplayable.
You cannot play more than 3 cards this turn.
CurseCurse, Curse


Null+Deal 13 damage.
Apply 3 Weak.
Channel 1 Dark.
Attack
2Attack, Uncommon, Cost 2


Orbit+Every 4
you spend,
gain
.
Power
1Power, Uncommon, Cost 1- Outmaneuver


Outmaneuver+Next turn, gain 

.
Skill
1Skill, Event, Cost 1 


Overclock+Draw 3 cards.
Add a Burn into your Discard Pile.
Skill
0Skill, Uncommon, Cost 0


Pale Blue Dot+If you play 5 or more cards in a turn, draw 2 cards at the start of your next turn.
Power
1Power, Uncommon, Cost 1


Parry+Sovereign Blade now gains 14 Block.
Power
1Power, Uncommon, Cost 1


Particle Wall+Gain 12 Block.
Return this card to your Hand.
Skill
0Skill, Uncommon, Cost 0


Patter+Gain 10 Block.
Gain 3 Vigor.
Skill
1Skill, Common, Cost 1


Peck+Deal 2 damage 4 times.
Attack
1Attack, Event, Cost 1


Photon Cut+Deal 13 damage.
Draw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Attack
1Attack, Common, Cost 1


Pillar of Creation+Whenever you create a card, gain 4 Block.
Power
1Power, Uncommon, Cost 1


Poor SleepUnplayable.
Retain.
CurseCurse, Curse


Prophesize+Draw 9 cards.
Skill
2Skill, Uncommon, Cost 2


Quasar+Choose 1 of 3 random Upgraded Colorless cards to add into your Hand.
Skill
0Skill, Uncommon, Cost 0


Radiate+Deal 4 damage to ALL enemies for each
gained this turn.
Attack
0Attack, Uncommon, Cost 0


Rainbow+Channel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Skill
2Skill, Rare, Cost 2


Reboot+Shuffle ALL your cards into your Draw Pile.
Draw 6 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0- Rebound


Rebound+Deal 12 damage.
Put the next card you play this turn on top of your Draw Pile.
Attack
1Attack, Event, Cost 1 


Refine Blade+Forge 13.
Next turn, gain
.
Skill
1Skill, Common, Cost 1


Reflect+Gain 20 Block.
Blocked attack damage is reflected to your attacker this turn.
Skill
1Skill, Uncommon, Cost 1


Refract+Deal 12 damage twice.
Channel 2 Glass.
Attack
3Attack, Uncommon, Cost 3


RegretUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
CurseCurse, Curse


Resonance+Gain 2 Strength. ALL enemies lose 1 Strength.
Skill
1Skill, Uncommon, Cost 1


Rip and Tear+Deal 9 damage to a random enemy twice.
Attack
1Attack, Event, Cost 1


Rocket Punch+Deal 14 damage.
Draw 2 cards.
Whenever you create a Status, reduce this card's cost to 0
until played.
Attack
2Attack, Uncommon, Cost 2


Royal Gamble+Retain.
Gain 9
.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Royalties+At the end of combat, gain 40 Gold.
Power
1Power, Rare, Cost 1


Scavenge+Exhaust a card.
Next turn, gain

.
Skill
1Skill, Uncommon, Cost 1


Scrape+Deal 10 damage.
Draw 5 cards.
Discard all cards drawn this way that do not cost 0
.
Attack
1Attack, Uncommon, Cost 1