Slay the Spire 2

Cards

136 / 40 Cards

NameCostTypeRarityCard text
Astral Pulse0AttackCommonDeal 6 damage to ALL enemies twice.
Ball Lightning1AttackCommonDeal 7 damage.
Channel 1 Lightning.
Barrage1AttackCommonDeal 5 damage for each Channeled Orb.
Beam Cell0AttackCommonDeal 3 damage.
Apply 1 Vulnerable.
BEGONE!1SkillCommonChoose a card in your Hand to Transform into Minion Strike.
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
Celestial Might2AttackCommonDeal 6 damage 3 times.
Charge Battery1SkillCommonGain 7 Block.
Next turn, gain .
Claw0AttackCommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Cloak of Stars0SkillCommonGain 7 Block.
Cold Snap1AttackCommonDeal 6 damage.
Channel 1 Frost.
Collision Course0AttackCommonDeal 11 damage.
Add a Debris into your Hand.
Compile Driver1AttackCommonDeal 7 damage.
Draw 1 card for each unique Orb you have.
Coolheaded1SkillCommonChannel 1 Frost.
Draw 1 card.
Cosmic Indifference1SkillCommonGain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Crescent Spear1AttackCommonDeal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Crush Under1AttackCommonDeal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
Focused Strike1AttackCommonDeal 9 damage.
Gain 1 Focus this turn.
Gather Light1SkillCommonGain 8 Block.
Gain .
Glitterstream2SkillCommonGain 11 Block.
Next turn, gain 5 Block.
Glow1SkillCommonGain .
Draw 1 card.
Next turn, draw 1 card.
Go for the Eyes0AttackCommonDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Guiding Star1AttackCommonDeal 12 damage.
Draw 2 cards.
Gunk Up1AttackCommonDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Hidden Cache1SkillCommonGain .
Next turn, gain .
Hologram1SkillCommonGain 3 Block.
Put a card from your Discard Pile into your Hand.
Exhaust.
Hotfix0SkillCommonGain 2 Focus this turn.
Exhaust.
Know Thy Place0SkillCommonApply 1 Weak.
Apply 1 Vulnerable.
Exhaust.
Leap1SkillCommonGain 9 Block.
Lightning Rod1SkillCommonGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Momentum Strike1AttackCommonDeal 10 damage.
Reduce this card's cost to 0 .
Patter1SkillCommonGain 8 Block.
Gain 2 Vigor.
Photon Cut1AttackCommonDeal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Refine Blade1SkillCommonForge 9.
Next turn, gain .
Solar Strike1AttackCommonDeal 9 damage.
Gain .
Spoils of Battle1SkillCommonForge 5.
Draw 2 cards.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB