Slay the Spire 2

Cards

136 / 60 Cards

NameCostTypeRarityCard text
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Astral Pulse0AttackCommonDeal 6 damage to ALL enemies twice.
Ball Lightning1AttackCommonDeal 7 damage.
Channel 1 Lightning.
Barrage1AttackCommonDeal 5 damage for each Channeled Orb.
Beam Cell0AttackCommonDeal 3 damage.
Apply 1 Vulnerable.
Beat into Shape1AttackRareDeal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Bombardment3AttackRareDeal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Celestial Might2AttackCommonDeal 6 damage 3 times.
Claw0AttackCommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Cold Snap1AttackCommonDeal 6 damage.
Channel 1 Frost.
Collision Course0AttackCommonDeal 11 damage.
Add a Debris into your Hand.
Comet0AttackRareDeal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Compile Driver1AttackCommonDeal 7 damage.
Draw 1 card for each unique Orb you have.
Crash Landing1AttackRareDeal 21 damage to ALL enemies.
Fill your Hand with Debris.
Crescent Spear1AttackCommonDeal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Crush Under1AttackCommonDeal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
Devastate1AttackUncommonDeal 30 damage.
Dying Star1AttackRareEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Falling Star0AttackBasicDeal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Flak Cannon2AttackRareExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Focused Strike1AttackCommonDeal 9 damage.
Gain 1 Focus this turn.
FTL0AttackUncommonDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Gamma Blast0AttackUncommonDeal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Go for the Eyes0AttackCommonDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Guiding Star1AttackCommonDeal 12 damage.
Draw 2 cards.
Gunk Up1AttackCommonDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Heavenly Drill0AttackRareDeal 8 damage X times.
Double X if it's 4 or more.
Hegemony2AttackUncommonDeal 15 damage.
Next turn, gain .
Heirloom Hammer2AttackRareDeal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Helix Drill0AttackRareDeal 3 damage for each previously spent this turn.
Hyperbeam2AttackRareDeal 28 damage to ALL enemies.
Lose 3 Focus.
Ice Lance3AttackRareDeal 19 damage.
Channel 3 Frost.
Kingly Kick4AttackUncommonDeal 27 damage.
Whenever you draw this card, reduce its cost by 1.
Kingly Punch1AttackUncommonDeal 8 damage.
Whenever you draw this card, increase its damage by 4 this combat.
Knockout Blow3AttackUncommonDeal 30 damage.
If this kills an enemy, gain 5.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB