Slay the Spire 2

Cards

136 / 86 Cards

NameCostTypeRarityCard text
Anger0AttackCommonDeal 6 damage.
Add a copy of this card into your Discard Pile.
Apotheosis2SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Bash2AttackBasicDeal 8 damage.
Apply 2 Vulnerable.
Battle Trance0SkillUncommonDraw 3 cards.
You cannot draw additional cards this turn.
Blood Wall2SkillCommonLose 2 HP.
Gain 16 Block.
Bloodletting0SkillCommonLose 3 HP.
Gain .
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Brightest Flame0SkillAncientGain .
Draw 2 cards.
Lose 1 Max HP.
Bully0AttackUncommonDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Byrd Swoop0AttackEventDeal 14 damage.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
CascadeXSkillRarePlay the top X cards of your Draw Pile.
Cinder2AttackCommonDeal 18 damage.
Exhaust 1 card at random.
Clash0AttackEventCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
ClumsyXCurseCurseUnplayable.
Ethereal.
Curse of the BellXCurseCurseUnplayable.
Eternal.
Dark Embrace2PowerRareWhenever a card is Exhausted,
draw 1 card.
DazedXStatusStatusUnplayable.
Ethereal.
DebtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
DecayXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Demonic Shield0SkillUncommonLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Deprecated Card0StatusStatusThis card was removed in a recent update.
Draw 1 card.
Remove this from your Deck.
Exhaust.
DisintegrationXStatusStatusAt the end of your turn, take 6 damage.
DoubtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
Enlightenment0SkillEventReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Enthralled2CurseCurseIf this is in your Hand, it must be played before other cards.
Eternal.
Entrench2SkillEventDouble your Block.
Expect a Fight2SkillUncommonGain for each Attack in your Hand.
You cannot gain
additional this turn.
Feeding Frenzy0SkillEventGain 5 Strength this turn.
Fiend Fire2AttackRareExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Fight Me!2AttackUncommonDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Flame Barrier2SkillUncommonGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
FollyXCurseCurseUnplayable.
Innate.
Ethereal.
Eternal.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB