Slay the Spire 2

Cards

136 / 106 Cards

NameCostTypeRarityCard text
Anger0AttackCommonDeal 6 damage.
Add a copy of this card into your Discard Pile.
Apotheosis2SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Apparition1SkillAncientEthereal.
Gain 1 Intangible.
Exhaust.
Armaments1SkillCommonGain 5 Block.
Upgrade a card in your Hand.
Ashen Strike1AttackUncommonDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Bash2AttackBasicDeal 8 damage.
Apply 2 Vulnerable.
Battle Trance0SkillUncommonDraw 3 cards.
You cannot draw additional cards this turn.
Blood Wall2SkillCommonLose 2 HP.
Gain 16 Block.
Bloodletting0SkillCommonLose 3 HP.
Gain .
Bludgeon3AttackUncommonDeal 32 damage.
Body Slam1AttackCommonDeal damage equal to your Block.
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Break1AttackAncientDeal 20 damage.
Apply 5 Vulnerable.
Breakthrough1AttackCommonLose 1 HP.
Deal 9 damage to ALL enemies.
Brightest Flame0SkillAncientGain .
Draw 2 cards.
Lose 1 Max HP.
Bully0AttackUncommonDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Burning Pact1SkillUncommonExhaust 1 card.
Draw 2 cards.
Byrd Swoop0AttackEventDeal 14 damage.
CascadeXSkillRarePlay the top X cards of your Draw Pile.
Cinder2AttackCommonDeal 18 damage.
Exhaust 1 card at random.
Clash0AttackEventCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
Colossus1SkillUncommonGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Conflagration1AttackRareDeal 2 damage to ALL enemies 4 times.
Defend1SkillBasicGain 5 Block.
Demonic Shield0SkillUncommonLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Dismantle1AttackUncommonDeal 8 damage.
If the enemy is Vulnerable, hits twice.
Distraction1SkillEventAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
Dominate1SkillUncommonApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Drum of Battle1SkillUncommonDraw 2 cards.
When this card is Exhausted, gain .
Dual Wield1SkillEventChoose an Attack or Power card. Add a copy of that card into your Hand.
Enlightenment0SkillEventReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Entrench2SkillEventDouble your Block.
Evil Eye1SkillUncommonGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Expect a Fight2SkillUncommonGain for each Attack in your Hand.
You cannot gain
additional this turn.
Exterminate1AttackEventDeal 3 damage to ALL enemies 4 times.
Feed1AttackRareDeal 10 damage.
If Fatal, raise your Max HP by 3.
Exhaust.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB