Slay the Spire 2

Cards

126 / 26 Cards

NameCostTypeRarityCard text
Aggression1PowerRareAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Barricade3PowerRareBlock is not removed at the start of your turn.
Biased Cognition1PowerAncientGain 4 Focus.
At the start of your turn, lose 1 Focus.
Caltrops1PowerEventWhenever you are attacked, deal 3 damage back.
Corruption3PowerAncientSkills cost 0 .
Whenever you play a Skill, Exhaust it.
Crimson Mantle1PowerRareAt the start of your turn, lose 1 HP and gain 8 Block.
Cruelty1PowerRareVulnerable enemies take an additional 25% damage.
Dark Embrace2PowerRareWhenever a card is Exhausted,
draw 1 card.
Demon Form3PowerRareAt the start of your turn, gain 2 Strength.
Feel No Pain1PowerUncommonWhenever a card is Exhausted, gain 3 Block.
Forbidden Grimoire2PowerAncientAt the end of combat, you may remove a card from your Deck.
Eternal.
Hello World1PowerEventAt the start of your turn, add a random Common card into your Hand.
Hellraiser2PowerRareWhenever you draw a card containing “Strike”, it is played against a random enemy.
Inferno1PowerUncommonAt the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Inflame1PowerUncommonGain 2 Strength.
Juggernaut2PowerRareWhenever you gain Block, deal 6 damage to a random enemy.
Juggling1PowerUncommonAdd a copy of the third Attack you play each turn into your Hand.
Pyre2PowerRareGain at the start of each turn.
Rupture1PowerUncommonWhenever you lose HP on your turn, gain 1 Strength.
Stampede2PowerUncommonAt the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Stone Armor1PowerUncommonGain 4 Plating.
Tank1PowerRareTake double damage from enemies.
Allies take half damage from enemies.
The Sealed Throne1PowerAncientWhenever you play a card, gain .
Unmovable2PowerRareThe first time you gain Block from a card each turn, double the amount gained.
Vicious1PowerUncommonWhenever you apply Vulnerable, draw 1 card.
Wraith Form3PowerAncientGain 2 Intangible.
At the start of your turn, lose 1 Dexterity.
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Cards · Slay the Spire 2 · SlaySpireDB