Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Power | Uncommon | Whenever a card is Exhausted, gain 3 Block. | |
| 2 | Attack | Rare | Exhaust your Hand. Deal 7 damage for each card Exhausted. Exhaust. | |
| 2 | Attack | Uncommon | Deal 5 damage twice. Gain 3 Strength. The enemy gains 1 Strength. | |
| 0 | Skill | Uncommon | Gain 4 Block. Draw 1 card. | |
| 1 | Attack | Uncommon | Deal 7 damage. Gain Block equal to damage dealt. | |
| 2 | Skill | Uncommon | Gain 12 Block. Whenever you are attacked this turn, deal 4 damage back. | |
| 0 | Attack | Uncommon | Deal 5 damage. Draw 1 card. | |
| X | Curse | Curse | Unplayable. Innate. Ethereal. Eternal. | |
| 1 | Skill | Uncommon | If you Exhausted a card this turn, gain Exhaust. | |
| 1 | Status | Status | Get farther away. Increase Sandpit by 1. Increase the cost of this card by 1. | |
| 0 | Skill | Token | Gain Draw 1 card. Exhaust. | |
| 1 | Attack | Uncommon | Deal 5 damage. Deals 5 additional damage for each time another player has attacked the enemy this turn. | |
| 1 | Attack | Token | Deal 16 damage. | |
| 1 | Attack | Rare | Deal damage equal to the number of cards played this combat. | |
| X | Curse | Curse | Unplayable. Eternal. | |
| X | Curse | Curse | Unplayable. Removed from your Deck after 5 combats. | |
| 2 | Attack | Rare | Deal 20 damage. If Fatal, gain 20 Gold. | |
| 1 | Skill | Common | Play the top card of your Draw Pile and Exhaust it. | |
| 1 | Attack | Common | Deal 9 damage. Put a card from your Discard Pile on top of your Draw Pile. | |
| 1 | Power | Event | At the start of your turn, add a random Common card into your Hand. | |
| 2 | Power | Rare | Whenever you draw a card containing “Strike”, it is played against a random enemy. | |
| 1 | Attack | Uncommon | Lose 2 HP. Deal 15 damage. | |
| 1 | Skill | Rare | A random card without Replay in your Draw Pile gains Replay 2. | |
| 3 | Attack | Uncommon | Deal 16 damage to ALL enemies. At the end of your turn, if this is in your Exhaust Pile, play it. | |
| 1 | Skill | Uncommon | ALL players draw 2 cards. Exhaust. | |
| 0 | Skill | Uncommon | If you have no Attacks in your Hand, draw 2 cards. | |
| 2 | Skill | Rare | Gain 30 Block. Exhaust. | |
| X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 3 damage. | |
| 1 | Skill | Uncommon | Add a random Attack into your Hand. It's free to play this turn. Exhaust. | |
| 1 | Power | Uncommon | At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies. | |
| 1 | Power | Uncommon | Gain 2 Strength. | |
| X | Curse | Curse | Unplayable. | |
| 1 | Skill | Uncommon | Gain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you. | |
| 1 | Attack | Common | Gain 5 Block. Deal 5 damage. | |
| 0 | Skill | Uncommon | Add 1 random Colorless card into your Hand. Exhaust. | |
| 3 | Attack | Rare | Deal 25 damage. Add 3 random 0 |