Slay the Spire 2
Cards



Prolong+Next turn, gain Block equal to your current Block.
Skill
0Skill, Uncommon, Cost 0


Prowess+Gain 2 Strength.
Gain 2 Dexterity.
Power
1Power, Uncommon, Cost 1


Purity+Retain.
Exhaust up to 5 cards in your Hand.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Pyre+Gain 
at the start of each turn.
Power
2Power, Rare, Cost 2


Rage+Whenever you play an Attack this turn, gain 5 Block.
Skill
0Skill, Uncommon, Cost 0


Rally+ALL players gain 17 Block.
Skill
2Skill, Rare, Cost 2


Rampage+Deal 9 damage.
Increase this card's damage by 9 this combat.
Attack
1Attack, Uncommon, Cost 1- Rebound


Rebound+Deal 12 damage.
Put the next card you play this turn on top of your Draw Pile.
Attack
1Attack, Event, Cost 1 


RegretUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
CurseCurse, Curse


Rend+Deal 18 damage.
Deals 8 additional damage for each unique debuff on the enemy.
Attack
2Attack, Rare, Cost 2


Restlessness+Retain.
If your Hand is empty, draw 3 cards and gain

.
Skill
0Skill, Uncommon, Cost 0


Rip and Tear+Deal 9 damage to a random enemy twice.
Attack
1Attack, Event, Cost 1


Rolling Boulder+At the start of your turn, deal 10 damage to ALL enemies and increase this damage by 5.
Power
3Power, Rare, Cost 3


Rupture+Whenever you lose HP on your turn, gain 2 Strength.
Power
1Power, Uncommon, Cost 1


Salvo+Deal 16 damage.
Retain your Hand this turn.
Attack
1Attack, Rare, Cost 1


Scrawl+Retain.
Draw cards until your Hand is full.
Exhaust.
Skill
1Skill, Rare, Cost 1


Second Wind+Exhaust all non-Attack cards in your Hand. Gain 7 Block for each card Exhausted.
Skill
1Skill, Uncommon, Cost 1


Secret Technique+Put a Skill from your Draw Pile into your Hand.
Skill
0Skill, Rare, Cost 0


Secret Weapon+Put an Attack from your Draw Pile into your Hand.
Skill
0Skill, Rare, Cost 0


Seeker Strike+Deal 12 damage.
Choose 1 of 3 cards in your Draw Pile to add into your Hand.
Attack
1Attack, Uncommon, Cost 1


Setup Strike+Deal 9 damage.
Gain 3 Strength this turn.
Attack
1Attack, Common, Cost 1


ShameUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
CurseCurse, Curse


Shiv+Deal 6 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


Shockwave+Apply 5 Weak and Vulnerable to ALL enemies.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


Shrug It Off+Gain 11 Block.
Draw 1 card.
Skill
1Skill, Common, Cost 1


SlimedDraw 1 card.
Exhaust.
Status
1Status, Status, Cost 1


SlothYou cannot play more than 3 cards each turn.
StatusStatus, Status


SootUnplayable.
StatusStatus, Status


Soul+Draw 3 cards.
Exhaust.
Skill
0Skill, Token, Cost 0


Sovereign Blade+Retain.
Deal 10 damage.
Attack
1Attack, Token, Cost 1


Spite+Deal 5 damage.
If you lost HP this turn,
hits 3 times.
Attack
0Attack, Uncommon, Cost 0


Splash+Choose 1 of 3 random Upgraded Attacks from another character to add into your Hand. It's free to play this turn.
Skill
1Skill, Uncommon, Cost 1


Spoils MapUnplayable.
Marks a site of 600 extra Gold in the next Act.
QuestQuest, Quest


Spore MindExhaust.
Curse
1Curse, Curse, Cost 1


Squash+Deal 12 damage.
Apply 3 Vulnerable.
Attack
1Attack, Event, Cost 1- Stack


Stack+Gain Block equal to the number of cards in your Discard Pile +3.
Skill
1Skill, Event, Cost 1