Slay the Spire 2

Cards

136 / 108 Cards

NameCostTypeRarityCard text
Aggression1PowerRareAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Alchemize1SkillRareProcure a random potion.
Exhaust.
Anger0AttackCommonDeal 6 damage.
Add a copy of this card into your Discard Pile.
Anointed1SkillRarePut every Rare card from your Draw Pile into your Hand.
Exhaust.
Armaments1SkillCommonGain 5 Block.
Upgrade a card in your Hand.
Ashen Strike1AttackUncommonDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Automation1PowerUncommonEvery 10 cards you draw, gain .
Battle Trance0SkillUncommonDraw 3 cards.
You cannot draw additional cards this turn.
Beacon of Hope1PowerRareWhenever you gain Block on your turn, other players gain half that much Block.
Believe in You0SkillUncommonAnother player gains .
Bloodletting0SkillCommonLose 3 HP.
Gain .
Body Slam1AttackCommonDeal damage equal to your Block.
Bolas0AttackRareDeal 3 damage.
At the start of your next turn, return this to your Hand.
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Breakthrough1AttackCommonLose 1 HP.
Deal 9 damage to ALL enemies.
Bully0AttackUncommonDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Burning Pact1SkillUncommonExhaust 1 card.
Draw 2 cards.
Colossus1SkillUncommonGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Conflagration1AttackRareDeal 2 damage to ALL enemies 4 times.
Coordinate1SkillUncommonGive another player 5 Strength this turn.
Crimson Mantle1PowerRareAt the start of your turn, lose 1 HP and gain 8 Block.
Cruelty1PowerRareVulnerable enemies take an additional 25% damage.
Dark Shackles0SkillUncommonEnemy loses 9 Strength this turn.
Exhaust.
Defend1SkillBasicGain 5 Block.
Demonic Shield0SkillUncommonLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Discovery1SkillUncommonChoose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Exhaust.
Dismantle1AttackUncommonDeal 8 damage.
If the enemy is Vulnerable, hits twice.
Dominate1SkillUncommonApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Dramatic Entrance0AttackUncommonInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Drum of Battle1SkillUncommonDraw 2 cards.
When this card is Exhausted, gain .
Entropy1PowerRareAt the start of your turn, Transform 1 card in your Hand.
Evil Eye1SkillUncommonGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Fasten1PowerUncommonGain an additional 4 Block from Defend cards.
Feed1AttackRareDeal 10 damage.
If Fatal, raise your Max HP by 3.
Exhaust.
Feel No Pain1PowerUncommonWhenever a card is Exhausted, gain 3 Block.
Finesse0SkillUncommonGain 4 Block.
Draw 1 card.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB