Slay the Spire 2
Cards



Alchemize+Procure a random potion.
Exhaust.
Skill
0Skill, Rare, Cost 0


Anger+Deal 8 damage.
Add a copy of this card into your Discard Pile.
Attack
0Attack, Common, Cost 0


Anointed+Retain.
Put every Rare card from your Draw Pile into your Hand.
Exhaust.
Skill
1Skill, Rare, Cost 1


Armaments+Gain 5 Block.
Upgrade ALL cards in your Hand.
Skill
1Skill, Common, Cost 1


Ashen Strike+Deal 6 damage.
Deals 4 additional damage for each card in your Exhaust Pile.
Attack
1Attack, Uncommon, Cost 1


Bash+Deal 10 damage.
Apply 3 Vulnerable.
Attack
2Attack, Basic, Cost 2


Battle Trance+Draw 4 cards.
You cannot draw additional cards this turn.
Skill
0Skill, Uncommon, Cost 0


Beat Down+Play 4 random Attacks from your Discard Pile.
Skill
3Skill, Rare, Cost 3


Believe in You+Another player gains 

.
Skill
0Skill, Uncommon, Cost 0


Blood Wall+Lose 2 HP.
Gain 20 Block.
Skill
2Skill, Common, Cost 2


Bloodletting+Lose 3 HP.
Gain

.
Skill
0Skill, Common, Cost 0


Bludgeon+Deal 42 damage.
Attack
3Attack, Uncommon, Cost 3


Body Slam+Deal damage equal to your Block.
Attack
0Attack, Common, Cost 0


Bolas+Deal 4 damage.
At the start of your next turn, return this to your Hand.
Attack
0Attack, Rare, Cost 0


Brand+Lose 1 HP.
Exhaust 1 card.
Gain 2 Strength.
Skill
0Skill, Rare, Cost 0


Breakthrough+Lose 1 HP.
Deal 13 damage to ALL enemies.
Attack
1Attack, Common, Cost 1


Bully+Deal 4 damage.
Deals 3 additional damage for each Vulnerable on the enemy.
Attack
0Attack, Uncommon, Cost 0


Burning Pact+Exhaust 1 card.
Draw 3 cards.
Skill
1Skill, Uncommon, Cost 1


Cascade+Play the top X+1 cards of your Draw Pile.
Skill
XSkill, Rare, Cost X


Catastrophe+Play 3 random cards from your Draw Pile.
Skill
2Skill, Uncommon, Cost 2


Cinder+Deal 24 damage.
Exhaust 1 card at random.
Attack
2Attack, Common, Cost 2


Colossus+Gain 8 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Skill
1Skill, Uncommon, Cost 1


Conflagration+Deal 2 damage to ALL enemies 5 times.
Attack
1Attack, Rare, Cost 1


Coordinate+Give another player 8 Strength this turn.
Skill
1Skill, Uncommon, Cost 1


Dark Shackles+Enemy loses 15 Strength this turn.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Defend+Gain 8 Block.
Skill
1Skill, Basic, Cost 1


Demonic Shield+Lose 1 HP.
Give another player Block equal to your Block.
Skill
0Skill, Uncommon, Cost 0


Discovery+Choose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Skill
1Skill, Uncommon, Cost 1


Dismantle+Deal 10 damage.
If the enemy is Vulnerable, hits twice.
Attack
1Attack, Uncommon, Cost 1


Dominate+Apply 2 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Dramatic Entrance+Innate.
Deal 15 damage to ALL enemies.
Exhaust.
Attack
0Attack, Uncommon, Cost 0


Drum of Battle+Draw 2 cards.
When this card is Exhausted, gain

.
Skill
1Skill, Uncommon, Cost 1


Equilibrium+Gain 16 Block.
Retain your Hand this turn.
Skill
2Skill, Uncommon, Cost 2


Evil Eye+Gain 11 Block.
Gain another 11 Block if you have Exhausted a card this turn.
Skill
1Skill, Uncommon, Cost 1


Expect a Fight+Gain
for each Attack in your Hand.
You cannot gain
additional
this turn.
Skill
1Skill, Uncommon, Cost 1


Feed+Deal 12 damage.
If Fatal, raise your Max HP by 4.
Exhaust.
Attack
1Attack, Rare, Cost 1