Slay the Spire 2

Cards

117 / 17 Cards

NameCostTypeRarityCard text
Barricade3PowerRareBlock is not removed at the start of your turn.
Bludgeon3AttackUncommonDeal 32 damage.
Corruption3PowerAncientSkills cost 0 .
Whenever you play a Skill, Exhaust it.
Creative AI3PowerRareAt the start of your turn, add a random Power into your Hand.
Demon Form3PowerRareAt the start of your turn, gain 2 Strength.
Echo Form3PowerRareEthereal.
The first card you play each turn is played an extra time.
Howl from Beyond3AttackUncommonDeal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
Ice Lance3AttackRareDeal 19 damage.
Channel 3 Frost.
Mangle3AttackRareDeal 15 damage.
Enemy loses 10 Strength this turn.
Meteor Strike5AttackRareDeal 24 damage.
Channel 3 Plasma.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
Relax3SkillAncientGain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Stomp3AttackUncommonDeal 12 damage to ALL enemies.
Costs 1 less for each Attack played this turn.
Sunder3AttackUncommonDeal 24 damage.
If this kills an enemy, gain .
Voltaic3SkillRareChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Whistle3AttackAncientDeal 33 damage.
Stun the enemy.
Exhaust.
Wraith Form3PowerAncientGain 2 Intangible.
At the start of your turn, lose 1 Dexterity.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB