Slay the Spire 2
Cards



Meteor Shower+Deal 21 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Attack
0Attack, Ancient, Cost 0


Meteor Strike+Deal 30 damage.
Channel 3 Plasma.
Attack
5Attack, Rare, Cost 5


Modded+Gain 1 Orb Slot.
Draw 2 cards. Increase this card's cost by 1.
Skill
0Skill, Rare, Cost 0


Molten Fist+Deal 14 damage.
Double the enemy's Vulnerable.
Exhaust.
Attack
1Attack, Common, Cost 1


Momentum Strike+Deal 13 damage.
Reduce this card's cost to 0
.
Attack
1Attack, Common, Cost 1


Multi-Cast+Evoke your rightmost Orb X+1 times.
Skill
0Skill, Rare, Cost 0


Neow's Fury+Deal 14 damage.
Put up to 3 cards from your Discard Pile into your Hand.
Exhaust.
Attack
1Attack, Ancient, Cost 1


Not Yet+Heal 13 HP.
Exhaust.
Skill
2Skill, Rare, Cost 2


Null+Deal 13 damage.
Apply 3 Weak.
Channel 1 Dark.
Attack
2Attack, Uncommon, Cost 2


Offering+Lose 6 HP.
Gain
.
Draw 5 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


One-Two Punch+This turn, your next 2 Attacks are played an extra time.
Skill
1Skill, Rare, Cost 1


Overclock+Draw 3 cards.
Add a Burn into your Discard Pile.
Skill
0Skill, Uncommon, Cost 0


Pact's End+If you have 3 or more cards in your Exhaust Pile,
deal 23 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


Perfected Strike+Deal 6 damage.
Deals 3 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


Pillage+Deal 9 damage.
Draw cards until you draw a non-Attack card.
Attack
1Attack, Uncommon, Cost 1


Pommel Strike+Deal 10 damage.
Draw 2 cards.
Attack
1Attack, Common, Cost 1


Primal Force+Transform all Attacks in your Hand into Giant Rock+.
Skill
0Skill, Rare, Cost 0


Protector+Osty deals 15 damage.
Deals additional damage equal to Osty's Max HP.
Attack
0Attack, Ancient, Cost 0


Pyre+Gain 
at the start of each turn.
Power
2Power, Rare, Cost 2


Quadcast+Evoke your rightmost Orb 4 times.
Skill
0Skill, Ancient, Cost 0


Rage+Whenever you play an Attack this turn, gain 5 Block.
Skill
0Skill, Uncommon, Cost 0


Rainbow+Channel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Skill
2Skill, Rare, Cost 2


Rampage+Deal 9 damage.
Increase this card's damage by 9 this combat.
Attack
1Attack, Uncommon, Cost 1


Reboot+Shuffle ALL your cards into your Draw Pile.
Draw 6 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Refract+Deal 12 damage twice.
Channel 2 Glass.
Attack
3Attack, Uncommon, Cost 3


Relax+Gain 17 Block.
Next turn, draw 3 cards and gain

.
Exhaust.
Skill
3Skill, Ancient, Cost 3


Rocket Punch+Deal 14 damage.
Draw 2 cards.
Whenever you create a Status, reduce this card's cost to 0
until played.
Attack
2Attack, Uncommon, Cost 2


Rupture+Whenever you lose HP on your turn, gain 2 Strength.
Power
1Power, Uncommon, Cost 1


Scavenge+Exhaust a card.
Next turn, gain

.
Skill
1Skill, Uncommon, Cost 1


Scrape+Deal 10 damage.
Draw 5 cards.
Discard all cards drawn this way that do not cost 0
.
Attack
1Attack, Uncommon, Cost 1


Second Wind+Exhaust all non-Attack cards in your Hand. Gain 7 Block for each card Exhausted.
Skill
1Skill, Uncommon, Cost 1


Setup Strike+Deal 9 damage.
Gain 3 Strength this turn.
Attack
1Attack, Common, Cost 1


Shadow Shield+Gain 15 Block.
Channel 1 Dark.
Skill
2Skill, Uncommon, Cost 2


Shatter+Deal 11 damage to ALL enemies.
Evoke all of your Orbs twice.
Attack
1Attack, Rare, Cost 1


Shrug It Off+Gain 11 Block.
Draw 1 card.
Skill
1Skill, Common, Cost 1


Signal Boost+The next Power you play is played an additional time.
Exhaust.
Skill
0Skill, Rare, Cost 0