Slay the Spire 2

Cards

136 / 83 Cards

NameCostTypeRarityCard text
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Anger0AttackCommonDeal 6 damage.
Add a copy of this card into your Discard Pile.
Ashen Strike1AttackUncommonDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Ball Lightning1AttackCommonDeal 7 damage.
Channel 1 Lightning.
Barrage1AttackCommonDeal 5 damage for each Channeled Orb.
Bash2AttackBasicDeal 8 damage.
Apply 2 Vulnerable.
Beam Cell0AttackCommonDeal 3 damage.
Apply 1 Vulnerable.
Bludgeon3AttackUncommonDeal 32 damage.
Body Slam1AttackCommonDeal damage equal to your Block.
Bolas0AttackRareDeal 3 damage.
At the start of your next turn, return this to your Hand.
Breakthrough1AttackCommonLose 1 HP.
Deal 9 damage to ALL enemies.
Bully0AttackUncommonDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Cinder2AttackCommonDeal 18 damage.
Exhaust 1 card at random.
Claw0AttackCommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Cold Snap1AttackCommonDeal 6 damage.
Channel 1 Frost.
Compile Driver1AttackCommonDeal 7 damage.
Draw 1 card for each unique Orb you have.
Conflagration1AttackRareDeal 2 damage to ALL enemies 4 times.
Dismantle1AttackUncommonDeal 8 damage.
If the enemy is Vulnerable, hits twice.
Dramatic Entrance0AttackUncommonInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Feed1AttackRareDeal 10 damage.
If Fatal, raise your Max HP by 3.
Exhaust.
Fiend Fire2AttackRareExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Fight Me!2AttackUncommonDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Fisticuffs1AttackUncommonDeal 7 damage.
Gain Block equal to damage dealt.
Flak Cannon2AttackRareExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Flash of Steel0AttackUncommonDeal 5 damage.
Draw 1 card.
Focused Strike1AttackCommonDeal 9 damage.
Gain 1 Focus this turn.
FTL0AttackUncommonDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Gang Up1AttackUncommonDeal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Go for the Eyes0AttackCommonDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Gold Axe1AttackRareDeal damage equal to the number of cards played this combat.
Gunk Up1AttackCommonDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Hand of Greed2AttackRareDeal 20 damage.
If Fatal, gain 20 Gold.
Headbutt1AttackCommonDeal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Helix Drill0AttackRareDeal 3 damage for each previously spent this turn.
Hemokinesis1AttackUncommonLose 2 HP.
Deal 15 damage.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB