Slay the Spire 2
Cards



Thunderclap+Deal 7 damage and apply 1 Vulnerable to ALL enemies.
Attack
1Attack, Common, Cost 1


Toric Toughness+Gain 7 Block.
Gain 7 Block at the start of the next 2 turns.
Skill
2Skill, Event, Cost 2


ToxicAt the end of your turn, if this is in your Hand, take 5 damage.
Exhaust.
Status
1Status, Status, Cost 1


Trash to Treasure+Innate.
Whenever you create a Status, Channel 1 random Orb.
Power
1Power, Rare, Cost 1


Tremble+Apply 4 Vulnerable.
Exhaust.
Skill
1Skill, Common, Cost 1


True Grit+Gain 9 Block.
Exhaust 1 card.
Skill
1Skill, Common, Cost 1


TURBO+Gain 

.
Add a Void into your Discard Pile.
Skill
0Skill, Common, Cost 0


Twin Strike+Deal 7 damage twice.
Attack
1Attack, Common, Cost 1


Unmovable+The first time you gain Block from a card each turn, double the amount gained.
Power
1Power, Rare, Cost 1


Unrelenting+Deal 20 damage.
The next Attack you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


Uppercut+Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Attack
2Attack, Uncommon, Cost 2


Uproar+Deal 8 damage twice.
Play a random Attack from your Draw Pile.
Attack
2Attack, Common, Cost 2


Vicious+Whenever you apply Vulnerable, draw 2 cards.
Power
1Power, Uncommon, Cost 1


VoidUnplayable.
Ethereal.
Whenever you draw this card, lose
.
StatusStatus, Status


Voltaic+Channel Lightning equal to the Lightning already Channeled this combat.
Skill
3Skill, Rare, Cost 3


Waste AwayGain 1 less
per turn.
StatusStatus, Status


Whirlwind+Deal 8 damage to ALL enemies X times.
Attack
0Attack, Uncommon, Cost 0


White Noise+Add a random Power into your Hand. It's free to play this turn.
Exhaust.
Skill
0Skill, Uncommon, Cost 0- Wither


WitherUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status 


WoundUnplayable.
StatusStatus, Status


WritheUnplayable.
Innate.
CurseCurse, Curse


Zap+Channel 1 Lightning.
Skill
0Skill, Basic, Cost 0