Slay the Spire 2

Cards

217238 / 238 Cards

NameCostTypeRarityCard text
Thunderclap1AttackCommonDeal 4 damage and apply 1 Vulnerable to ALL enemies.
Toric Toughness2SkillEventGain 5 Block.
Gain 5 Block at the start of the next 2 turns.
Toxic1StatusStatusAt the end of your turn, if this is in your Hand, take 5 damage.
Exhaust.
Trash to Treasure1PowerRareWhenever you create a Status, Channel 1 random Orb.
Tremble1SkillCommonApply 3 Vulnerable.
Exhaust.
True Grit1SkillCommonGain 7 Block.
Exhaust 1 card at random.
TURBO0SkillCommonGain .
Add a Void into your Discard Pile.
Twin Strike1AttackCommonDeal 5 damage twice.
Unmovable2PowerRareThe first time you gain Block from a card each turn, double the amount gained.
Unrelenting2AttackUncommonDeal 14 damage.
The next Attack you play costs 0 .
Uppercut2AttackUncommonDeal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Uproar2AttackCommonDeal 6 damage twice.
Play a random Attack from your Draw Pile.
Vicious1PowerUncommonWhenever you apply Vulnerable, draw 1 card.
VoidXStatusStatusUnplayable.
Ethereal.
Whenever you draw this card, lose .
Voltaic3SkillRareChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Waste AwayXStatusStatusGain 1 less per turn.
Whirlwind0AttackUncommonDeal 5 damage to ALL enemies X times.
White Noise1SkillUncommonAdd a random Power into your Hand. It's free to play this turn.
Exhaust.
WitherXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
WoundXStatusStatusUnplayable.
WritheXCurseCurseUnplayable.
Innate.
Zap1SkillBasicChannel 1 Lightning.
Clear all
Cards · Slay the Spire 2 · Page 7 · SlaySpireDB