Slay the Spire 2

Cards

136 / 154 Cards

NameCostTypeRarityCard text
Afterlife1SkillCommonSummon 6.
Exhaust.
Armaments1SkillCommonGain 5 Block.
Upgrade a card in your Hand.
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Battle Trance0SkillUncommonDraw 3 cards.
You cannot draw additional cards this turn.
Beckon1StatusStatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
Blood Wall2SkillCommonLose 2 HP.
Gain 16 Block.
Bloodletting0SkillCommonLose 3 HP.
Gain .
Bodyguard1SkillBasicSummon 5.
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
Boot Sequence0SkillUncommonInnate.
Gain 10 Block.
Exhaust.
Borrowed Time1SkillUncommonGain 4.
Cards cost an additional this turn.
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Burning Pact1SkillUncommonExhaust 1 card.
Draw 2 cards.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
Capture Spirit1SkillUncommonEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
CascadeXSkillRarePlay the top X cards of your Draw Pile.
Chaos1SkillUncommonChannel 1 random Orb.
Charge Battery1SkillCommonGain 7 Block.
Next turn, gain .
Chill0SkillUncommonChannel 1 Frost for each enemy.
Exhaust.
Cleanse1SkillUncommonSummon 3.
Exhaust 1 card from your Draw Pile.
ClumsyXCurseCurseUnplayable.
Ethereal.
Colossus1SkillUncommonGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Compact1SkillUncommonGain 6 Block.
Transform all Status cards in your Hand into Fuel.
Coolheaded1SkillCommonChannel 1 Frost.
Draw 1 card.
Curse of the BellXCurseCurseUnplayable.
Eternal.
Darkness1SkillUncommonChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
DazedXStatusStatusUnplayable.
Ethereal.
Deathbringer2SkillUncommonApply 21 Doom and 1 Weak to ALL enemies.
Death's Door1SkillUncommonGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
Debris1StatusStatusExhaust.
DebtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
DecayXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
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Cards · Slay the Spire 2 · SlaySpireDB