Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 2 | Attack | Uncommon | Deal 13 damage. Apply 1 Weak. Apply 1 Vulnerable. | |
| 2 | Attack | Common | Deal 6 damage twice. Play a random Attack from your Draw Pile. | |
| 1 | Skill | Basic | Gain | |
| 1 | Power | Uncommon | Whenever you apply Vulnerable, draw 1 card. | |
| X | Status | Status | Unplayable. Ethereal. Whenever you draw this card, lose | |
| 3 | Power | Rare | Ethereal. End your turn. The first 2 cards you play each turn are free to play. | |
| 3 | Skill | Rare | Channel Lightning equal to the Lightning already Channeled this combat. Exhaust. | |
| X | Status | Status | Gain 1 less | |
| 0 | Attack | Uncommon | Deal 5 damage to ALL enemies X times. | |
| 3 | Attack | Ancient | Deal 33 damage. Stun the enemy. Exhaust. | |
| 1 | Skill | Uncommon | Add a random Power into your Hand. It's free to play this turn. Exhaust. | |
| 0 | Skill | Ancient | Put a card from your Draw Pile into your Hand. Exhaust. | |
| Wither | X | Status | Status | Unplayable. At the end of your turn, if this is in your Hand, take 3 damage. |
| X | Status | Status | Unplayable. | |
| 3 | Power | Ancient | Gain 2 Intangible. At the start of your turn, lose 1 Dexterity. | |
| X | Curse | Curse | Unplayable. Innate. | |
| 1 | Attack | Common | Deal 7 damage. Forge 7. | |
| 1 | Skill | Basic | Channel 1 Lightning. |