Slay the Spire 2

Cards

136 / 98 Cards

NameCostTypeRarityCard text
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
Alignment0SkillUncommonGain .
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Anger0AttackCommonDeal 6 damage.
Add a copy of this card into your Discard Pile.
Astral Pulse0AttackCommonDeal 6 damage to ALL enemies twice.
Bash2AttackBasicDeal 8 damage.
Apply 2 Vulnerable.
Battle Trance0SkillUncommonDraw 3 cards.
You cannot draw additional cards this turn.
Beam Cell0AttackCommonDeal 3 damage.
Apply 1 Vulnerable.
Big Bang0SkillRareDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Blood Wall2SkillCommonLose 2 HP.
Gain 16 Block.
Bloodletting0SkillCommonLose 3 HP.
Gain .
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
Boot Sequence0SkillUncommonInnate.
Gain 10 Block.
Exhaust.
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Buffer2PowerRarePrevent the next time you would lose HP.
Bulk Up2PowerUncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Bully0AttackUncommonDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Bulwark2SkillUncommonGain 12 Block.
Forge 10.
CascadeXSkillRarePlay the top X cards of your Draw Pile.
Celestial Might2AttackCommonDeal 6 damage 3 times.
Chill0SkillUncommonChannel 1 Frost for each enemy.
Exhaust.
Cinder2AttackCommonDeal 18 damage.
Exhaust 1 card at random.
Claw0AttackCommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Cloak of Stars0SkillCommonGain 7 Block.
Collision Course0AttackCommonDeal 11 damage.
Add a Debris into your Hand.
Comet0AttackRareDeal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Dark Embrace2PowerRareWhenever a card is Exhausted,
draw 1 card.
Decisions, Decisions0SkillRareDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Demonic Shield0SkillUncommonLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Expect a Fight2SkillUncommonGain for each Attack in your Hand.
You cannot gain
additional this turn.
Falling Star0AttackBasicDeal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Fiend Fire2AttackRareExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Fight Me!2AttackUncommonDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Flak Cannon2AttackRareExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB