Slay the Spire 2
Cards



Forgotten RitualIf you Exhausted a card this turn, gain 

.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


FuelGain
.
Draw 1 card.
Exhaust.
Skill
0Skill, Token, Cost 0


Giant RockDeal 16 damage.
Attack
1Attack, Token, Cost 1


HavocPlay the top card of your Draw Pile and Exhaust it.
Skill
1Skill, Common, Cost 1


HeadbuttDeal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Attack
1Attack, Common, Cost 1


HemokinesisLose 2 HP.
Deal 15 damage.
Attack
1Attack, Uncommon, Cost 1


Howl from BeyondDeal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
Attack
3Attack, Uncommon, Cost 3


ImperviousGain 30 Block.
Exhaust.
Skill
2Skill, Rare, Cost 2


Infernal BladeAdd a random Attack into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Iron WaveGain 5 Block.
Deal 5 damage.
Attack
1Attack, Common, Cost 1


LuminesceRetain.
Gain
.
Exhaust.
Skill
0Skill, Token, Cost 0- Mad Science


Mad Science??????
Attack
1Attack, Event, Cost 1 


MangleDeal 15 damage.
Enemy loses 10 Strength this turn.
Attack
3Attack, Rare, Cost 3


MetamorphosisAdd 3 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust.
Skill
2Skill, Event, Cost 2


Minion Dive BombDeal 13 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


Minion SacrificeGain 8 Block.
Exhaust.
Skill
0Skill, Token, Cost 0


Minion StrikeDeal 6 damage.
Draw 1 card.
Exhaust.
Attack
0Attack, Token, Cost 0


Molten FistDeal 10 damage.
Double the enemy's Vulnerable.
Exhaust.
Attack
1Attack, Common, Cost 1


Not YetHeal 10 HP.
Exhaust.
Skill
2Skill, Rare, Cost 2


OfferingLose 6 HP.
Gain
.
Draw 3 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


One-Two PunchThis turn, your next Attack is played an extra time.
Skill
1Skill, Rare, Cost 1- Outmaneuver


OutmaneuverNext turn, gain 
.
Skill
1Skill, Event, Cost 1 


Pact's EndIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


PeckDeal 2 damage 3 times.
Attack
1Attack, Event, Cost 1


Perfected StrikeDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


PillageDeal 6 damage.
Draw cards until you draw a non-Attack card.
Attack
1Attack, Uncommon, Cost 1


Pommel StrikeDeal 9 damage.
Draw 1 card.
Attack
1Attack, Common, Cost 1


Primal ForceTransform all Attacks in your Hand into Giant Rock.
Skill
0Skill, Rare, Cost 0


RageWhenever you play an Attack this turn, gain 3 Block.
Skill
0Skill, Uncommon, Cost 0


RampageDeal 9 damage.
Increase this card's damage by 5 this combat.
Attack
1Attack, Uncommon, Cost 1- Rebound


ReboundDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Attack
1Attack, Event, Cost 1 


Rip and TearDeal 7 damage to a random enemy twice.
Attack
1Attack, Event, Cost 1


Second WindExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Skill
1Skill, Uncommon, Cost 1


Setup StrikeDeal 7 damage.
Gain 2 Strength this turn.
Attack
1Attack, Common, Cost 1


ShivDeal 4 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


Shrug It OffGain 8 Block.
Draw 1 card.
Skill
1Skill, Common, Cost 1