Slay the Spire 2

Cards

109144 / 152 Cards

NameCostTypeRarityCard text
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Rupture1PowerUncommonWhenever you lose HP on your turn, gain 1 Strength.
Second Wind1SkillUncommonExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Setup Strike1AttackCommonDeal 7 damage.
Gain 2 Strength this turn.
ShameXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
Shiv0AttackTokenDeal 4 damage.
Exhaust.
Shrug It Off1SkillCommonGain 8 Block.
Draw 1 card.
Slimed1StatusStatusDraw 1 card.
Exhaust.
SlothXStatusStatusYou cannot play more than 3 cards each turn.
SootXStatusStatusUnplayable.
Soul0SkillTokenDraw 2 cards.
Exhaust.
Sovereign Blade2AttackTokenRetain.
Deal 10 damage.
Spite0AttackUncommonDeal 5 damage.
If you lost HP this turn,
hits 2 times.
Spoils MapXQuestQuestUnplayable.
Marks a site of 600 extra Gold in the next Act.
Spore Mind1CurseCurseExhaust.
Squash1AttackEventDeal 10 damage.
Apply 2 Vulnerable.
Stack1SkillEventGain Block equal to the number of cards in your Discard Pile.
Stampede2PowerUncommonAt the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Stoke1SkillRareExhaust your Hand.
Add 1 random card into your Hand for each card Exhausted.
Stomp3AttackUncommonDeal 12 damage to ALL enemies.
Costs 1 less for each Attack played this turn.
Stone Armor1PowerUncommonGain 4 Plating.
Strike1AttackBasicDeal 6 damage.
Sweeping Gaze0AttackTokenEthereal.
Osty deals 10 damage to a random enemy.
Exhaust.
Sword Boomerang1AttackCommonDeal 3 damage to a random enemy 3 times.
Tank1PowerRareTake double damage from enemies.
Allies take half damage from enemies.
Taunt1SkillUncommonGain 7 Block.
Apply 1 Vulnerable.
Tear Asunder2AttackRareDeal 5 damage.
Hits an additional time for each time you lost HP this combat.
Thrash1AttackRareDeal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Thunderclap1AttackCommonDeal 4 damage and apply 1 Vulnerable to ALL enemies.
Toric Toughness2SkillEventGain 5 Block.
Gain 5 Block at the start of the next 2 turns.
Toxic1StatusStatusAt the end of your turn, if this is in your Hand, take 5 damage.
Exhaust.
Tremble1SkillCommonApply 3 Vulnerable.
Exhaust.
True Grit1SkillCommonGain 7 Block.
Exhaust 1 card at random.
Twin Strike1AttackCommonDeal 5 damage twice.
Unmovable2PowerRareThe first time you gain Block from a card each turn, double the amount gained.
Unrelenting2AttackUncommonDeal 14 damage.
The next Attack you play costs 0 .
Clear all
Cards · Slay the Spire 2 · Page 4 · SlaySpireDB