Slay the Spire 2

Cards

136 / 46 Cards

NameCostTypeRarityCard text
Aggression1PowerRareAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Anger0AttackCommonDeal 6 damage.
Add a copy of this card into your Discard Pile.
Armaments1SkillCommonGain 5 Block.
Upgrade a card in your Hand.
Barricade3PowerRareBlock is not removed at the start of your turn.
Blood Wall2SkillCommonLose 2 HP.
Gain 16 Block.
Bloodletting0SkillCommonLose 3 HP.
Gain .
Body Slam1AttackCommonDeal damage equal to your Block.
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Breakthrough1AttackCommonLose 1 HP.
Deal 9 damage to ALL enemies.
CascadeXSkillRarePlay the top X cards of your Draw Pile.
Cinder2AttackCommonDeal 18 damage.
Exhaust 1 card at random.
Conflagration1AttackRareDeal 2 damage to ALL enemies 4 times.
Crimson Mantle1PowerRareAt the start of your turn, lose 1 HP and gain 8 Block.
Cruelty1PowerRareVulnerable enemies take an additional 25% damage.
Dark Embrace2PowerRareWhenever a card is Exhausted,
draw 1 card.
Demon Form3PowerRareAt the start of your turn, gain 2 Strength.
Feed1AttackRareDeal 10 damage.
If Fatal, raise your Max HP by 3.
Exhaust.
Fiend Fire2AttackRareExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Havoc1SkillCommonPlay the top card of your Draw Pile and Exhaust it.
Headbutt1AttackCommonDeal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Hellraiser2PowerRareWhenever you draw a card containing “Strike”, it is played against a random enemy.
Impervious2SkillRareGain 30 Block.
Exhaust.
Iron Wave1AttackCommonGain 5 Block.
Deal 5 damage.
Juggernaut2PowerRareWhenever you gain Block, deal 6 damage to a random enemy.
Mangle3AttackRareDeal 15 damage.
Enemy loses 10 Strength this turn.
Molten Fist1AttackCommonDeal 10 damage.
Double the enemy's Vulnerable.
Exhaust.
Not Yet2SkillRareHeal 10 HP.
Exhaust.
Offering0SkillRareLose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
One-Two Punch1SkillRareThis turn, your next Attack is played an extra time.
Pact's End0AttackRareIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Perfected Strike2AttackCommonDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Pommel Strike1AttackCommonDeal 9 damage.
Draw 1 card.
Primal Force0SkillRareTransform all Attacks in your Hand into Giant Rock.
Pyre2PowerRareGain at the start of each turn.
Setup Strike1AttackCommonDeal 7 damage.
Gain 2 Strength this turn.
Shrug It Off1SkillCommonGain 8 Block.
Draw 1 card.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB