Slay the Spire 2
Cards



ArmamentsGain 5 Block.
Upgrade a card in your Hand.
Skill
1Skill, Common, Cost 1


Battle TranceDraw 3 cards.
You cannot draw additional cards this turn.
Skill
0Skill, Uncommon, Cost 0


Blood WallLose 2 HP.
Gain 16 Block.
Skill
2Skill, Common, Cost 2


BloodlettingLose 3 HP.
Gain
.
Skill
0Skill, Common, Cost 0


BrandLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Skill
0Skill, Rare, Cost 0


Burning PactExhaust 1 card.
Draw 2 cards.
Skill
1Skill, Uncommon, Cost 1


CascadePlay the top X cards of your Draw Pile.
Skill
XSkill, Rare, Cost X


ColossusGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Skill
1Skill, Uncommon, Cost 1


Demonic ShieldLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


DominateApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Drum of BattleDraw 2 cards.
When this card is Exhausted, gain
.
Skill
1Skill, Uncommon, Cost 1


Evil EyeGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Skill
1Skill, Uncommon, Cost 1


Expect a FightGain
for each Attack in your Hand.
You cannot gain
additional
this turn.
Skill
2Skill, Uncommon, Cost 2


Flame BarrierGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Skill
2Skill, Uncommon, Cost 2


Forgotten RitualIf you Exhausted a card this turn, gain 

.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


HavocPlay the top card of your Draw Pile and Exhaust it.
Skill
1Skill, Common, Cost 1


ImperviousGain 30 Block.
Exhaust.
Skill
2Skill, Rare, Cost 2


Infernal BladeAdd a random Attack into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Not YetHeal 10 HP.
Exhaust.
Skill
2Skill, Rare, Cost 2


OfferingLose 6 HP.
Gain
.
Draw 3 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


One-Two PunchThis turn, your next Attack is played an extra time.
Skill
1Skill, Rare, Cost 1


Primal ForceTransform all Attacks in your Hand into Giant Rock.
Skill
0Skill, Rare, Cost 0


RageWhenever you play an Attack this turn, gain 3 Block.
Skill
0Skill, Uncommon, Cost 0


Second WindExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Skill
1Skill, Uncommon, Cost 1


Shrug It OffGain 8 Block.
Draw 1 card.
Skill
1Skill, Common, Cost 1


StokeExhaust your Hand.
Add 1 random card into your Hand for each card Exhausted.
Skill
1Skill, Rare, Cost 1


TauntGain 7 Block.
Apply 1 Vulnerable.
Skill
1Skill, Uncommon, Cost 1


TrembleApply 3 Vulnerable.
Exhaust.
Skill
1Skill, Common, Cost 1


True GritGain 7 Block.
Exhaust 1 card at random.
Skill
1Skill, Common, Cost 1