Slay the Spire 2

Cards

109144 / 256 Cards

NameCostTypeRarityCard text
GreedXCurseCurseUnplayable.
Eternal.
GuiltyXCurseCurseUnplayable.
Removed from your Deck after 5 combats.
Hang1AttackRareDeal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
Haunt1PowerUncommonWhenever you play a Soul, a random enemy loses 6 HP.
Havoc1SkillCommonPlay the top card of your Draw Pile and Exhaust it.
Headbutt1AttackCommonDeal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Hello World1PowerEventAt the start of your turn, add a random Common card into your Hand.
Hellraiser2PowerRareWhenever you draw a card containing “Strike”, it is played against a random enemy.
Hemokinesis1AttackUncommonLose 2 HP.
Deal 15 damage.
High Five2AttackUncommonOsty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
Howl from Beyond3AttackUncommonDeal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
Impervious2SkillRareGain 30 Block.
Exhaust.
InfectionXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
Infernal Blade1SkillUncommonAdd a random Attack into your Hand. It's free to play this turn.
Exhaust.
Inferno1PowerUncommonAt the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Inflame1PowerUncommonGain 2 Strength.
InjuryXCurseCurseUnplayable.
Invoke1SkillCommonNext turn, Summon 2 and gain .
Iron Wave1AttackCommonGain 5 Block.
Deal 5 damage.
Juggernaut2PowerRareWhenever you gain Block, deal 6 damage to a random enemy.
Juggling1PowerUncommonAdd a copy of the third Attack you play each turn into your Hand.
Lantern KeyXQuestQuestUnplayable.
Unlocks a special event in the next Act.
Legion of Bone2SkillUncommonALL players Summon 6.
Exhaust.
Lethality1PowerUncommonEthereal.
The first Attack each turn deals 50% additional damage.
Luminesce0SkillTokenRetain.
Gain .
Exhaust.
Mad Science1AttackEvent??????
Mangle3AttackRareDeal 15 damage.
Enemy loses 10 Strength this turn.
Maul1AttackAncientDeal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Melancholy3SkillUncommonGain 13 Block.
Reduce this card's cost by whenever ANYONE dies.
Metamorphosis2SkillEventAdd 3 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust.
Meteor Shower0AttackAncientDeal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Mind RotXStatusStatusDraw 1 fewer card each turn.
Minion Dive Bomb0AttackTokenDeal 13 damage.
Exhaust.
Minion Sacrifice0SkillTokenGain 8 Block.
Exhaust.
Minion Strike0AttackTokenDeal 6 damage.
Draw 1 card.
Exhaust.
Misery0AttackRareDeal 7 damage.
Apply any debuffs on the enemy to ALL other enemies.
Clear all
Cards · Slay the Spire 2 · Page 4 · SlaySpireDB