Slay the Spire 2
Cards



AggressionAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Power
1Power, Rare, Cost 1


BarricadeBlock is not removed at the start of your turn.
Power
3Power, Rare, Cost 3


Biased CognitionGain 4 Focus.
At the start of your turn, lose 1 Focus.
Power
1Power, Ancient, Cost 1


CalcifyOsty's attacks deal 4 additional damage.
Power
1Power, Uncommon, Cost 1


Call of the VoidAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Power
1Power, Rare, Cost 1


CorruptionSkills cost 0
.
Whenever you play a Skill, Exhaust it.
Power
3Power, Ancient, Cost 3


CountdownAt the start of your turn, apply 6 Doom to a random enemy.
Power
1Power, Uncommon, Cost 1


Crimson MantleAt the start of your turn, lose 1 HP and gain 8 Block.
Power
1Power, Rare, Cost 1


CrueltyVulnerable enemies take an additional 25% damage.
Power
1Power, Rare, Cost 1


Danse MacabreWhenever you play a card that costs 
or more, gain 4 Block.
Power
1Power, Uncommon, Cost 1


DemesneEthereal.
At the start of your turn, gain
and draw 1 additional card.
Power
3Power, Rare, Cost 3


Demon FormAt the start of your turn, gain 2 Strength.
Power
3Power, Rare, Cost 3


Devour LifeWhenever you play a Soul, Summon 1.
Power
1Power, Rare, Cost 1


Feel No PainWhenever a card is Exhausted, gain 3 Block.
Power
1Power, Uncommon, Cost 1


FriendshipLose 2 Strength.
Gain
at the start of each turn.
Power
1Power, Uncommon, Cost 1


HauntWhenever you play a Soul, a random enemy loses 6 HP.
Power
1Power, Uncommon, Cost 1


InfernoAt the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


InflameGain 2 Strength.
Power
1Power, Uncommon, Cost 1


JugglingAdd a copy of the third Attack you play each turn into your Hand.
Power
1Power, Uncommon, Cost 1


LethalityEthereal.
The first Attack each turn deals 50% additional damage.
Power
1Power, Uncommon, Cost 1


PagestormWhenever you draw an Ethereal card, draw 1 card.
Power
1Power, Uncommon, Cost 1


Reaper FormWhenever Attacks deal damage, apply that much Doom.
Power
3Power, Rare, Cost 3


RuptureWhenever you lose HP on your turn, gain 1 Strength.
Power
1Power, Uncommon, Cost 1


ShroudWhenever you apply Doom, gain 2 Block.
Power
1Power, Uncommon, Cost 1


Spirit of AshWhenever you play an Ethereal card, gain 4 Block.
Power
1Power, Rare, Cost 1


Stone ArmorGain 4 Plating.
Power
1Power, Uncommon, Cost 1


TankTake double damage from enemies.
Allies take half damage from enemies.
Power
1Power, Rare, Cost 1


The Sealed ThroneWhenever you play a card, gain
.
Power
1Power, Ancient, Cost 1


ViciousWhenever you apply Vulnerable, draw 1 card.
Power
1Power, Uncommon, Cost 1


Wraith FormGain 2 Intangible.
At the start of your turn, lose 1 Dexterity.
Power
3Power, Ancient, Cost 3