Slay the Spire 2

Cards

136 / 71 Cards

NameCostTypeRarityCard text
Afterlife1SkillCommonSummon 6.
Exhaust.
Apotheosis2SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Apparition1SkillAncientEthereal.
Gain 1 Intangible.
Exhaust.
Armaments1SkillCommonGain 5 Block.
Upgrade a card in your Hand.
Battle Trance0SkillUncommonDraw 3 cards.
You cannot draw additional cards this turn.
Blood Wall2SkillCommonLose 2 HP.
Gain 16 Block.
Bloodletting0SkillCommonLose 3 HP.
Gain .
Bodyguard1SkillBasicSummon 5.
Borrowed Time1SkillUncommonGain 4.
Cards cost an additional this turn.
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Brightest Flame0SkillAncientGain .
Draw 2 cards.
Lose 1 Max HP.
Burning Pact1SkillUncommonExhaust 1 card.
Draw 2 cards.
Capture Spirit1SkillUncommonEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
CascadeXSkillRarePlay the top X cards of your Draw Pile.
Cleanse1SkillUncommonSummon 3.
Exhaust 1 card from your Draw Pile.
Colossus1SkillUncommonGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Deathbringer2SkillUncommonApply 21 Doom and 1 Weak to ALL enemies.
Death's Door1SkillUncommonGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Defy1SkillCommonEthereal.
Gain 6 Block.
Apply 1 Weak.
Delay2SkillUncommonGain 11 Block.
Next turn,
gain .
Demonic Shield0SkillUncommonLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Dirge0SkillUncommonSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Dominate1SkillUncommonApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Dredge1SkillUncommonPut 3 cards from your Discard Pile into your Hand.
Exhaust.
Drum of Battle1SkillUncommonDraw 2 cards.
When this card is Exhausted, gain .
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
End of Days3SkillRareApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Enfeebling Touch1SkillUncommonEthereal.
Enemy loses 8 Strength this turn.
Evil Eye1SkillUncommonGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Expect a Fight2SkillUncommonGain for each Attack in your Hand.
You cannot gain
additional this turn.
Flame Barrier2SkillUncommonGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Forgotten Ritual1SkillUncommonIf you Exhausted a card this turn, gain .
Exhaust.
Glimpse Beyond1SkillRareALL players add 3 Souls into their Draw Pile.
Exhaust.
Grave Warden1SkillCommonGain 8 Block.
Add a Soul into your Draw Pile.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB