Slay the Spire 2

Cards

136 / 41 Cards

NameCostTypeRarityCard text
Bash2AttackBasicDeal 8 damage.
Apply 2 Vulnerable.
Blood Wall2SkillCommonLose 2 HP.
Gain 16 Block.
Catastrophe2SkillUncommonPlay 2 random cards from your Draw Pile.
Cinder2AttackCommonDeal 18 damage.
Exhaust 1 card at random.
Dark Embrace2PowerRareWhenever a card is Exhausted,
draw 1 card.
Deathbringer2SkillUncommonApply 21 Doom and 1 Weak to ALL enemies.
Delay2SkillUncommonGain 11 Block.
Next turn,
gain .
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Equilibrium2SkillUncommonGain 13 Block.
Retain your Hand this turn.
Expect a Fight2SkillUncommonGain for each Attack in your Hand.
You cannot gain
additional this turn.
Fiend Fire2AttackRareExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Fight Me!2AttackUncommonDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Flame Barrier2SkillUncommonGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Flatten2AttackCommonOsty deals 12 damage.
This card costs 0 if Osty has attacked this turn.
Hand of Greed2AttackRareDeal 20 damage.
If Fatal, gain 20 Gold.
Hellraiser2PowerRareWhenever you draw a card containing “Strike”, it is played against a random enemy.
High Five2AttackUncommonOsty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
Impervious2SkillRareGain 30 Block.
Exhaust.
Juggernaut2PowerRareWhenever you gain Block, deal 6 damage to a random enemy.
Legion of Bone2SkillUncommonALL players Summon 6.
Exhaust.
Mayhem2PowerRareAt the start of your turn, play the top card of your Draw Pile.
Necro Mastery2PowerRareSummon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Not Yet2SkillRareHeal 10 HP.
Exhaust.
Perfected Strike2AttackCommonDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Pull Aggro2SkillCommonSummon 4.
Gain 7 Block.
Pyre2PowerRareGain at the start of each turn.
Rally2SkillRareALL players gain 12 Block.
Rend2AttackRareDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Sentry Mode2PowerRareAt the start of your turn, add 1 Sweeping Gaze into your Hand.
Severance2AttackUncommonDeal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Shockwave2SkillUncommonApply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Sleight of Flesh2PowerUncommonWhenever you apply a debuff to an enemy, they take 9 damage.
Stampede2PowerUncommonAt the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Tag Team2AttackUncommonDeal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
Tear Asunder2AttackRareDeal 5 damage.
Hits an additional time for each time you lost HP this combat.
The Bomb2SkillUncommonAt the end of 3 turns, deal 40 damage to ALL enemies.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB