Slay the Spire 2
Cards



Secret Weapon+Put an Attack from your Draw Pile into your Hand.
Skill
0Skill, Rare, Cost 0


Seeker Strike+Deal 12 damage.
Choose 1 of 3 cards in your Draw Pile to add into your Hand.
Attack
1Attack, Uncommon, Cost 1


Sentry Mode+At the start of your turn, add 1 Sweeping Gaze into your Hand.
Power
1Power, Rare, Cost 1


Setup Strike+Deal 9 damage.
Gain 3 Strength this turn.
Attack
1Attack, Common, Cost 1


Severance+Deal 18 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Attack
2Attack, Uncommon, Cost 2



Skill
0


Shockwave+Apply 5 Weak and Vulnerable to ALL enemies.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


Shroud+Whenever you apply Doom, gain 3 Block.
Power
1Power, Uncommon, Cost 1


Shrug It Off+Gain 11 Block.
Draw 1 card.
Skill
1Skill, Common, Cost 1


Sic 'Em+Osty deals 6 damage.
Whenever Osty hits this enemy this turn, Summon 4.
Attack
1Attack, Uncommon, Cost 1


Sleight of Flesh+Whenever you apply a debuff to an enemy, they take 13 damage.
Power
2Power, Uncommon, Cost 2


Snap+Osty deals 10 damage.
Add Retain to a card in your Hand.
Attack
1Attack, Common, Cost 1


Soul Storm+Deal 9 damage.
Deals 3 additional damage for each Soul in your Exhaust Pile.
Attack
1Attack, Rare, Cost 1


Sow+Retain.
Deal 11 damage to ALL enemies.
Attack
1Attack, Common, Cost 1


Spirit of Ash+Whenever you play an Ethereal card, gain 5 Block.
Power
1Power, Rare, Cost 1


Spite+Deal 5 damage.
If you lost HP this turn,
hits 3 times.
Attack
0Attack, Uncommon, Cost 0


Splash+Choose 1 of 3 random Upgraded Attacks from another character to add into your Hand. It's free to play this turn.
Skill
1Skill, Uncommon, Cost 1


Spur+Retain.
Summon 5.
Osty heals 7 HP.
Skill
1Skill, Uncommon, Cost 1


Squeeze+Osty deals 30 damage.
Deals 6 additional damage for ALL your other Osty Attacks.
Attack
3Attack, Rare, Cost 3


Stampede+At the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Power
1Power, Uncommon, Cost 1


Stoke+Exhaust your Hand.
Add 1 random Upgraded card into your Hand for each card Exhausted.
Skill
1Skill, Rare, Cost 1


Stomp+Deal 15 damage to ALL enemies.
Costs 1 less
for each Attack played this turn.
Attack
3Attack, Uncommon, Cost 3


Stone Armor+Gain 6 Plating.
Power
1Power, Uncommon, Cost 1


Stratagem+Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand.
Power
0Power, Uncommon, Cost 0


Strike+Deal 9 damage.
Attack
1Attack, Basic, Cost 1


Strike+Deal 9 damage.
Attack
1Attack, Basic, Cost 1


Sword Boomerang+Deal 3 damage to a random enemy 4 times.
Attack
1Attack, Common, Cost 1


Tag Team+Deal 15 damage.
The next Attack another player plays on the enemy is played an extra time.
Attack
2Attack, Uncommon, Cost 2


Tank+Take double damage from enemies.
Allies take half damage from enemies.
Power
0Power, Rare, Cost 0


Taunt+Gain 8 Block.
Apply 2 Vulnerable.
Skill
1Skill, Uncommon, Cost 1


Tear Asunder+Deal 7 damage.
Hits an additional time for each time you lost HP this combat.
Attack
2Attack, Rare, Cost 2


The Bomb+At the end of 3 turns, deal 50 damage to ALL enemies.
Skill
2Skill, Uncommon, Cost 2


The Gambit+Gain 75 Block.
If you take unblocked attack damage this combat, die.
Skill
0Skill, Rare, Cost 0


The Scythe+Deal 13 damage.
Permanently increase this card's damage by 5.
Exhaust.
Attack
2Attack, Rare, Cost 2


Thinking Ahead+Draw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Skill
0Skill, Uncommon, Cost 0


Thrash+Deal 6 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Attack
1Attack, Rare, Cost 1