Slay the Spire 2

Cards

136 / 150 Cards

NameCostTypeRarityCard text
Afterlife1SkillCommonSummon 6.
Exhaust.
Aggression1PowerRareAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Armaments1SkillCommonGain 5 Block.
Upgrade a card in your Hand.
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Ashen Strike1AttackUncommonDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Beckon1StatusStatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
Blight Strike1AttackCommonDeal 8 damage.
Apply Doom equal to damage dealt.
Body Slam1AttackCommonDeal damage equal to your Block.
Bodyguard1SkillBasicSummon 5.
Bone Shards1AttackUncommonIf Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
Borrowed Time1SkillUncommonGain 4.
Cards cost an additional this turn.
Breakthrough1AttackCommonLose 1 HP.
Deal 9 damage to ALL enemies.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Burning Pact1SkillUncommonExhaust 1 card.
Draw 2 cards.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
Calcify1PowerUncommonOsty's attacks deal 4 additional damage.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Caltrops1PowerEventWhenever you are attacked, deal 3 damage back.
Capture Spirit1SkillUncommonEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
CascadeXSkillRarePlay the top X cards of your Draw Pile.
Cleanse1SkillUncommonSummon 3.
Exhaust 1 card from your Draw Pile.
ClumsyXCurseCurseUnplayable.
Ethereal.
Colossus1SkillUncommonGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Conflagration1AttackRareDeal 2 damage to ALL enemies 4 times.
Countdown1PowerUncommonAt the start of your turn, apply 6 Doom to a random enemy.
Crimson Mantle1PowerRareAt the start of your turn, lose 1 HP and gain 8 Block.
Cruelty1PowerRareVulnerable enemies take an additional 25% damage.
Curse of the BellXCurseCurseUnplayable.
Eternal.
Danse Macabre1PowerUncommonWhenever you play a card that costs or more, gain 4 Block.
DazedXStatusStatusUnplayable.
Ethereal.
Death March1AttackUncommonDeal 8 damage.
Deals 4 additional damage for each card drawn during your turn.
Death's Door1SkillUncommonGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
Debilitate1AttackUncommonDeal 10 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.
Debris1StatusStatusExhaust.
DebtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB