Slay the Spire 2
Cards



AggressionAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Power
1Power, Rare, Cost 1


BarricadeBlock is not removed at the start of your turn.
Power
3Power, Rare, Cost 3


Call of the VoidAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Power
1Power, Rare, Cost 1


CaltropsWhenever you are attacked, deal 3 damage back.
Power
1Power, Event, Cost 1


Crimson MantleAt the start of your turn, lose 1 HP and gain 8 Block.
Power
1Power, Rare, Cost 1


CrueltyVulnerable enemies take an additional 25% damage.
Power
1Power, Rare, Cost 1


Dark EmbraceWhenever a card is Exhausted,
draw 1 card.
Power
2Power, Rare, Cost 2


DemesneEthereal.
At the start of your turn, gain
and draw 1 additional card.
Power
3Power, Rare, Cost 3


Demon FormAt the start of your turn, gain 2 Strength.
Power
3Power, Rare, Cost 3


Devour LifeWhenever you play a Soul, Summon 1.
Power
1Power, Rare, Cost 1


Hello WorldAt the start of your turn, add a random Common card into your Hand.
Power
1Power, Event, Cost 1


HellraiserWhenever you draw a card containing “Strike”, it is played against a random enemy.
Power
2Power, Rare, Cost 2


JuggernautWhenever you gain Block, deal 6 damage to a random enemy.
Power
2Power, Rare, Cost 2


Necro MasterySummon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Power
2Power, Rare, Cost 2


NeurosurgeGain 

.
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
Power
0Power, Rare, Cost 0


PyreGain
at the start of each turn.
Power
2Power, Rare, Cost 2


Reaper FormWhenever Attacks deal damage, apply that much Doom.
Power
3Power, Rare, Cost 3


Sentry ModeAt the start of your turn, add 1 Sweeping Gaze into your Hand.
Power
2Power, Rare, Cost 2


Spirit of AshWhenever you play an Ethereal card, gain 4 Block.
Power
1Power, Rare, Cost 1


TankTake double damage from enemies.
Allies take half damage from enemies.
Power
1Power, Rare, Cost 1


UnmovableThe first time you gain Block from a card each turn, double the amount gained.
Power
2Power, Rare, Cost 2