Slay the Spire 2

Cards

136 / 52 Cards

NameCostTypeRarityCard text
Aggression1PowerRareAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Banshee's Cry9AttackRareDeal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Barricade3PowerRareBlock is not removed at the start of your turn.
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
CascadeXSkillRarePlay the top X cards of your Draw Pile.
Conflagration1AttackRareDeal 2 damage to ALL enemies 4 times.
Crimson Mantle1PowerRareAt the start of your turn, lose 1 HP and gain 8 Block.
Cruelty1PowerRareVulnerable enemies take an additional 25% damage.
Dark Embrace2PowerRareWhenever a card is Exhausted,
draw 1 card.
Demesne3PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Demon Form3PowerRareAt the start of your turn, gain 2 Strength.
Devour Life1PowerRareWhenever you play a Soul, Summon 1.
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
End of Days3SkillRareApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Eradicate0AttackRareRetain.
Deal 11 damage X times.
Feed1AttackRareDeal 10 damage.
If Fatal, raise your Max HP by 3.
Exhaust.
Fiend Fire2AttackRareExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Glimpse Beyond1SkillRareALL players add 3 Souls into their Draw Pile.
Exhaust.
Hang1AttackRareDeal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
Hellraiser2PowerRareWhenever you draw a card containing “Strike”, it is played against a random enemy.
Impervious2SkillRareGain 30 Block.
Exhaust.
Juggernaut2PowerRareWhenever you gain Block, deal 6 damage to a random enemy.
Mangle3AttackRareDeal 15 damage.
Enemy loses 10 Strength this turn.
Misery0AttackRareDeal 7 damage.
Apply any debuffs on the enemy to ALL other enemies.
Necro Mastery2PowerRareSummon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Neurosurge0PowerRareGain .
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
Not Yet2SkillRareHeal 10 HP.
Exhaust.
Oblivion0SkillRareWhenever you play a card this turn, apply 3 Doom to the enemy.
Offering0SkillRareLose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
One-Two Punch1SkillRareThis turn, your next Attack is played an extra time.
Pact's End0AttackRareIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Primal Force0SkillRareTransform all Attacks in your Hand into Giant Rock.
Pyre2PowerRareGain at the start of each turn.
Reanimate3SkillRareSummon 20.
Exhaust.
Reaper Form3PowerRareWhenever Attacks deal damage, apply that much Doom.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB