Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Skill | Common | Summon 6. Exhaust. | |
| 1 | Power | Rare | At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it. | |
| 1 | Skill | Common | Gain 5 Block. Upgrade a card in your Hand. | |
| 3 | Power | Rare | Block is not removed at the start of your turn. | |
| 0 | Skill | Uncommon | Draw 3 cards. You cannot draw additional cards this turn. | |
| 2 | Skill | Common | Lose 2 HP. Gain 16 Block. | |
| 0 | Skill | Common | Lose 3 HP. Gain | |
| 1 | Skill | Basic | Summon 5. | |
| 1 | Skill | Uncommon | Gain 4 Cards cost an additional | |
| 0 | Skill | Rare | Lose 1 HP. Exhaust 1 card. Gain 1 Strength. | |
| 1 | Skill | Uncommon | Exhaust 1 card. Draw 2 cards. | |
| 1 | Power | Uncommon | Osty's attacks deal 4 additional damage. | |
| 1 | Power | Rare | At the start of your turn, add 1 random card into your Hand. It gains Ethereal. | |
| 1 | Power | Event | Whenever you are attacked, deal 3 damage back. | |
| 1 | Skill | Uncommon | Enemy loses 3 HP. Add 3 Souls into your Draw Pile. | |
| X | Skill | Rare | Play the top X cards of your Draw Pile. | |
| 1 | Skill | Uncommon | Summon 3. Exhaust 1 card from your Draw Pile. | |
| 1 | Skill | Uncommon | Gain 5 Block. You receive 50% less damage from Vulnerable enemies this turn. | |
| 1 | Power | Uncommon | At the start of your turn, apply 6 Doom to a random enemy. | |
| 1 | Power | Rare | At the start of your turn, lose 1 HP and gain 8 Block. | |
| 1 | Power | Rare | Vulnerable enemies take an additional 25% damage. | |
| 1 | Power | Uncommon | Whenever you play a card that costs | |
| 2 | Power | Rare | Whenever a card is Exhausted, draw 1 card. | |
| 2 | Skill | Uncommon | Apply 21 Doom and 1 Weak to ALL enemies. | |
| 1 | Skill | Uncommon | Gain 6 Block. If you applied Doom this turn, gain Block 2 additional times. | |
| 1 | Skill | Basic | Gain 5 Block. | |
| 1 | Skill | Basic | Gain 5 Block. | |
| 1 | Skill | Common | Ethereal. Gain 6 Block. Apply 1 Weak. | |
| 2 | Skill | Uncommon | Gain 11 Block. Next turn, gain | |
| 3 | Power | Rare | Ethereal. At the start of your turn, gain | |
| 3 | Power | Rare | At the start of your turn, gain 2 Strength. | |
| 0 | Skill | Uncommon | Lose 1 HP. Give another player Block equal to your Block. Exhaust. | |
| 1 | Power | Rare | Whenever you play a Soul, Summon 1. | |
| 0 | Skill | Uncommon | Summon 3 X times. Add X Souls into your Draw Pile. Exhaust. | |
| Distraction | 1 | Skill | Event | Add a random Skill into your Hand. It's free to play this turn. Exhaust. |
| 1 | Skill | Uncommon | Apply 1 Vulnerable. Gain 1 Strength for each Vulnerable on the enemy. Exhaust. |