Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Attack | Common | Deal 4 damage. Put a card from your Discard Pile into your Hand. Exhaust. | |
| 1 | Attack | Rare | Deal 10 damage. Double the damage ALL Hang cards deal to this enemy. | |
| 1 | Power | Uncommon | Whenever you play a Soul, a random enemy loses 6 HP. | |
| 1 | Skill | Common | Play the top card of your Draw Pile and Exhaust it. | |
| 1 | Attack | Common | Deal 9 damage. Put a card from your Discard Pile on top of your Draw Pile. | |
| 2 | Power | Rare | Whenever you draw a card containing “Strike”, it is played against a random enemy. | |
| 1 | Attack | Uncommon | Lose 2 HP. Deal 15 damage. | |
| 2 | Attack | Uncommon | Osty deals 11 damage and applies 2 Vulnerable to ALL enemies. | |
| 3 | Attack | Uncommon | Deal 16 damage to ALL enemies. At the end of your turn, if this is in your Exhaust Pile, play it. | |
| 2 | Skill | Rare | Gain 30 Block. Exhaust. | |
| 1 | Skill | Uncommon | Add a random Attack into your Hand. It's free to play this turn. Exhaust. | |
| 1 | Power | Uncommon | At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies. | |
| 1 | Power | Uncommon | Gain 2 Strength. | |
| 1 | Skill | Common | Next turn, Summon 2 and gain | |
| 1 | Attack | Common | Gain 5 Block. Deal 5 damage. | |
| 2 | Power | Rare | Whenever you gain Block, deal 6 damage to a random enemy. | |
| 1 | Power | Uncommon | Add a copy of the third Attack you play each turn into your Hand. | |
| 2 | Skill | Uncommon | ALL players Summon 6. Exhaust. | |
| 1 | Power | Uncommon | Ethereal. The first Attack each turn deals 50% additional damage. | |
| 3 | Attack | Rare | Deal 15 damage. Enemy loses 10 Strength this turn. | |
| 3 | Skill | Uncommon | Gain 13 Block. Reduce this card's cost by | |
| 0 | Attack | Rare | Deal 7 damage. Apply any debuffs on the enemy to ALL other enemies. | |
| 1 | Attack | Common | Deal 10 damage. Double the enemy's Vulnerable. Exhaust. | |
| 2 | Power | Rare | Summon 5. Whenever Osty loses HP, ALL enemies lose that much HP as well. | |
| 1 | Skill | Common | Gain 5 Block. Apply 7 Doom to ALL enemies. | |
| 0 | Power | Rare | Gain Draw 2 cards. At the start of your turn, apply 3 Doom to yourself. | |
| 1 | Skill | Uncommon | Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy. | |
| 2 | Skill | Rare | Heal 10 HP. Exhaust. | |
| 0 | Skill | Rare | Whenever you play a card this turn, apply 3 Doom to the enemy. | |
| 0 | Skill | Rare | Lose 6 HP. Gain Draw 3 cards. Exhaust. | |
| 1 | Skill | Rare | This turn, your next Attack is played an extra time. | |
| 0 | Attack | Rare | If you have 3 or more cards in your Exhaust Pile, deal 17 damage to ALL enemies. | |
| 1 | Power | Uncommon | Whenever you draw an Ethereal card, draw 1 card. | |
| 1 | Skill | Uncommon | Ethereal. Draw 3 cards. | |
| 2 | Attack | Common | Deal 6 damage. Deals 2 additional damage for ALL your cards containing “Strike”. | |
| 1 | Attack | Uncommon | Deal 6 damage. Draw cards until you draw a non-Attack card. |