Slay the Spire 2

Cards

136 / 171 Cards

NameCostTypeRarityCard text
Afterlife+1SkillCommonSummon 9.
Exhaust.
Aggression+1PowerRareInnate.
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Anger+0AttackCommonDeal 8 damage.
Add a copy of this card into your Discard Pile.
Armaments+1SkillCommonGain 5 Block.
Upgrade ALL cards in your Hand.
Ashen Strike+1AttackUncommonDeal 6 damage.
Deals 4 additional damage for each card in your Exhaust Pile.
Banshee's Cry+7AttackRareDeal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Barricade+2PowerRareBlock is not removed at the start of your turn.
Bash+2AttackBasicDeal 10 damage.
Apply 3 Vulnerable.
Battle Trance+0SkillUncommonDraw 4 cards.
You cannot draw additional cards this turn.
Blight Strike+1AttackCommonDeal 10 damage.
Apply Doom equal to damage dealt.
Blood Wall+2SkillCommonLose 2 HP.
Gain 20 Block.
Bloodletting+0SkillCommonLose 3 HP.
Gain .
Bludgeon+3AttackUncommonDeal 42 damage.
Body Slam+0AttackCommonDeal damage equal to your Block.
Bodyguard+1SkillBasicSummon 7.
Bone Shards+1AttackUncommonIf Osty is alive, he deals 12 damage to ALL enemies and you gain 12 Block.
Osty dies.
Borrowed Time+1SkillUncommonGain 6.
Cards cost an additional this turn.
Brand+0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 2 Strength.
Breakthrough+1AttackCommonLose 1 HP.
Deal 13 damage to ALL enemies.
Bully+0AttackUncommonDeal 4 damage.
Deals 3 additional damage for each Vulnerable on the enemy.
Burning Pact+1SkillUncommonExhaust 1 card.
Draw 3 cards.
Bury+4AttackUncommonDeal 63 damage.
Calcify+1PowerUncommonOsty's attacks deal 6 additional damage.
Call of the Void+1PowerRareInnate.
At the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Capture Spirit+1SkillUncommonEnemy loses 4 HP.
Add 4 Souls into your Draw Pile.
Cascade+XSkillRarePlay the top X+1 cards of your Draw Pile.
Cinder+2AttackCommonDeal 24 damage.
Exhaust 1 card at random.
Cleanse+1SkillUncommonSummon 5.
Exhaust 1 card from your Draw Pile.
Colossus+1SkillUncommonGain 8 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Conflagration+1AttackRareDeal 2 damage to ALL enemies 5 times.
Countdown+1PowerUncommonAt the start of your turn, apply 9 Doom to a random enemy.
Crimson Mantle+1PowerRareAt the start of your turn, lose 1 HP and gain 10 Block.
Cruelty+1PowerRareVulnerable enemies take an additional 50% damage.
Danse Macabre+1PowerUncommonWhenever you play a card that costs or more, gain 6 Block.
Dark Embrace+1PowerRareWhenever a card is Exhausted,
draw 1 card.
Death March+1AttackUncommonDeal 9 damage.
Deals 6 additional damage for each card drawn during your turn.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB