Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 0 | Attack | Basic | Deal 8 damage. Apply 1 Weak. Apply 1 Vulnerable. | |
| 1 | Power | Uncommon | Gain an additional 4 Block from Defend cards. | |
| 1 | Attack | Rare | Deal 10 damage. If Fatal, raise your Max HP by 3. Exhaust. | |
| 1 | Power | Uncommon | Whenever a card is Exhausted, gain 3 Block. | |
| 2 | Attack | Rare | Exhaust your Hand. Deal 7 damage for each card Exhausted. Exhaust. | |
| 2 | Attack | Uncommon | Deal 5 damage twice. Gain 3 Strength. The enemy gains 1 Strength. | |
| 0 | Skill | Uncommon | Gain 4 Block. Draw 1 card. | |
| 1 | Attack | Uncommon | Deal 7 damage. Gain Block equal to damage dealt. | |
| 2 | Skill | Uncommon | Gain 12 Block. Whenever you are attacked this turn, deal 4 damage back. | |
| 0 | Attack | Uncommon | Deal 5 damage. Draw 1 card. | |
| 1 | Skill | Rare | Next turn, put 2 cards from your Draw Pile into your Hand. | |
| 1 | Skill | Uncommon | If you Exhausted a card this turn, gain Exhaust. | |
| 1 | Power | Uncommon | At the start of your turn, Forge 5. | |
| 0 | Attack | Uncommon | Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable. | |
| 1 | Attack | Uncommon | Deal 5 damage. Deals 5 additional damage for each time another player has attacked the enemy this turn. | |
| 1 | Skill | Common | Gain 8 Block. Gain | |
| 2 | Power | Rare | At the start of your turn, gain | |
| 1 | Skill | Uncommon | Draw 3 cards. Put 1 card from your Hand on top of your Draw Pile. | |
| 2 | Skill | Common | Gain 11 Block. Next turn, gain 5 Block. | |
| 1 | Skill | Common | Gain Draw 1 card. Next turn, draw 1 card. | |
| 1 | Attack | Rare | Deal damage equal to the number of cards played this combat. | |
| 2 | Skill | Rare | Transform any number of cards in your Hand into Minion Sacrifice. Exhaust. | |
| 1 | Attack | Common | Deal 12 damage. Draw 2 cards. | |
| 2 | Power | Rare | Whenever you Forge, all allies Forge as well. | |
| 2 | Attack | Rare | Deal 20 damage. If Fatal, gain 20 Gold. | |
| 1 | Skill | Common | Play the top card of your Draw Pile and Exhaust it. | |
| 1 | Attack | Common | Deal 9 damage. Put a card from your Discard Pile on top of your Draw Pile. | |
| 0 | Attack | Rare | Deal 8 damage X times. Double X if it's 4 or more. | |
| 2 | Attack | Uncommon | Deal 15 damage. Next turn, gain | |
| 2 | Attack | Rare | Deal 20 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand. | |
| 2 | Power | Rare | Whenever you draw a card containing “Strike”, it is played against a random enemy. | |
| 1 | Attack | Uncommon | Lose 2 HP. Deal 15 damage. | |
| 1 | Skill | Common | Gain Next turn, gain | |
| 1 | Skill | Rare | A random card without Replay in your Draw Pile gains Replay 2. | |
| 3 | Attack | Uncommon | Deal 16 damage to ALL enemies. At the end of your turn, if this is in your Exhaust Pile, play it. | |
| 1 | Skill | Uncommon | ALL players draw 2 cards. Exhaust. |