Slay the Spire 2
Cards



AngerDeal 6 damage.
Add a copy of this card into your Discard Pile.
Attack
0Attack, Common, Cost 0


Astral PulseDeal 6 damage to ALL enemies twice.
Attack
0Attack, Common, Cost 0


BashDeal 8 damage.
Apply 2 Vulnerable.
Attack
2Attack, Basic, Cost 2


BludgeonDeal 32 damage.
Attack
3Attack, Uncommon, Cost 3


BombardmentDeal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Attack
3Attack, Rare, Cost 3


BullyDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Attack
0Attack, Uncommon, Cost 0


Byrd SwoopDeal 14 damage.
Attack
0Attack, Event, Cost 0


Celestial MightDeal 6 damage 3 times.
Attack
2Attack, Common, Cost 2


CinderDeal 18 damage.
Exhaust 1 card at random.
Attack
2Attack, Common, Cost 2- Clash


ClashCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
Attack
0Attack, Event, Cost 0 


Collision CourseDeal 11 damage.
Add a Debris into your Hand.
Attack
0Attack, Common, Cost 0


CometDeal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Attack
0Attack, Rare, Cost 0


Falling StarDeal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Attack
0Attack, Basic, Cost 0


Fiend FireExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Attack
2Attack, Rare, Cost 2


Fight Me!Deal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Attack
2Attack, Uncommon, Cost 2


Gamma BlastDeal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Attack
0Attack, Uncommon, Cost 0


Heavenly DrillDeal 8 damage X times.
Double X if it's 4 or more.
Attack
0Attack, Rare, Cost 0


HegemonyDeal 15 damage.
Next turn, gain
.
Attack
2Attack, Uncommon, Cost 2


Heirloom HammerDeal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Attack
2Attack, Rare, Cost 2


Howl from BeyondDeal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
Attack
3Attack, Uncommon, Cost 3


Kingly KickDeal 27 damage.
Whenever you draw this card, reduce its cost by 1.
Attack
4Attack, Uncommon, Cost 4


Knockout BlowDeal 30 damage.
If this kills an enemy, gain 5
.
Attack
3Attack, Uncommon, Cost 3


Lunar BlastDeal 4 damage for each Skill already played this turn.
Attack
0Attack, Uncommon, Cost 0


Make It SoDeal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Attack
0Attack, Rare, Cost 0


MangleDeal 15 damage.
Enemy loses 10 Strength this turn.
Attack
3Attack, Rare, Cost 3


Minion Dive BombDeal 13 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


Minion StrikeDeal 6 damage.
Draw 1 card.
Exhaust.
Attack
0Attack, Token, Cost 0


Pact's EndIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


Perfected StrikeDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


RadiateDeal 3 damage to ALL enemies for each
gained this turn.
Attack
0Attack, Uncommon, Cost 0


Seven StarsDeal 7 damage to ALL enemies 7 times.
Attack
2Attack, Rare, Cost 2


ShivDeal 4 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


Sovereign BladeRetain.
Deal 10 damage.
Attack
2Attack, Token, Cost 2


SpiteDeal 5 damage.
If you lost HP this turn,
hits 2 times.
Attack
0Attack, Uncommon, Cost 0


StardustDeal 5 damage to a random enemy X times.
Attack
0Attack, Uncommon, Cost 0


StompDeal 12 damage to ALL enemies.
Costs 1 less
for each Attack played this turn.
Attack
3Attack, Uncommon, Cost 3