Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 3 | Power | Rare | Block is not removed at the start of your turn. | |
| 2 | Attack | Basic | Deal 8 damage. Apply 2 Vulnerable. | |
| 2 | Skill | Common | Lose 2 HP. Gain 16 Block. | |
| 3 | Attack | Uncommon | Deal 32 damage. | |
| 3 | Attack | Rare | Deal 18 damage. At the start of your turn, if this is in your Exhaust Pile, play it. Exhaust. | |
| 2 | Skill | Uncommon | Gain 12 Block. Forge 10. | |
| 2 | Attack | Common | Deal 6 damage 3 times. | |
| 2 | Attack | Common | Deal 18 damage. Exhaust 1 card at random. | |
| 2 | Power | Rare | Whenever a card is Exhausted, draw 1 card. | |
| 3 | Power | Rare | At the start of your turn, gain 2 Strength. | |
| 2 | Curse | Curse | If this is in your Hand, it must be played before other cards. Eternal. | |
| Entrench | 2 | Skill | Event | Double your Block. |
| 2 | Skill | Uncommon | Gain You cannot gain additional | |
| 2 | Attack | Rare | Exhaust your Hand. Deal 7 damage for each card Exhausted. Exhaust. | |
| 2 | Attack | Uncommon | Deal 5 damage twice. Gain 3 Strength. The enemy gains 1 Strength. | |
| 2 | Skill | Uncommon | Gain 12 Block. Whenever you are attacked this turn, deal 4 damage back. | |
| 2 | Power | Rare | At the start of your turn, gain | |
| 2 | Skill | Common | Gain 11 Block. Next turn, gain 5 Block. | |
| 2 | Skill | Rare | Transform any number of cards in your Hand into Minion Sacrifice. Exhaust. | |
| 2 | Power | Rare | Whenever you Forge, all allies Forge as well. | |
| 2 | Attack | Uncommon | Deal 15 damage. Next turn, gain | |
| 2 | Attack | Rare | Deal 20 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand. | |
| 2 | Power | Rare | Whenever you draw a card containing “Strike”, it is played against a random enemy. | |
| 3 | Attack | Uncommon | Deal 16 damage to ALL enemies. At the end of your turn, if this is in your Exhaust Pile, play it. | |
| 2 | Skill | Rare | Gain 30 Block. Exhaust. | |
| 2 | Power | Rare | Whenever you gain Block, deal 6 damage to a random enemy. | |
| 4 | Attack | Uncommon | Deal 27 damage. Whenever you draw this card, reduce its cost by 1. | |
| 3 | Attack | Uncommon | Deal 30 damage. If this kills an enemy, gain 5 | |
| 3 | Attack | Rare | Deal 15 damage. Enemy loses 10 Strength this turn. | |
| 2 | Skill | Event | Add 3 random Attacks into your Draw Pile. They're free to play this combat. Exhaust. | |
| 2 | Power | Rare | Whenever you attack an enemy, it loses 1 Strength this turn. | |
| 2 | Skill | Rare | Heal 10 HP. Exhaust. | |
| 2 | Power | Uncommon | Every 4 gain | |
| 2 | Attack | Common | Deal 6 damage. Deals 2 additional damage for ALL your cards containing “Strike”. | |
| 2 | Skill | Uncommon | Draw 6 cards. | |
| 2 | Power | Rare | Gain |