Slay the Spire 2

Cards

145180 / 238 Cards

NameCostTypeRarityCard text
Neutron Aegis1PowerRareGain 8 Plating.
NormalityXCurseCurseUnplayable.
You cannot play more than 3 cards this turn.
Not Yet2SkillRareHeal 10 HP.
Exhaust.
Offering0SkillRareLose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
One-Two Punch1SkillRareThis turn, your next Attack is played an extra time.
Orbit2PowerUncommonEvery 4 you spend,
gain .
Outmaneuver1SkillEventNext turn, gain .
Pact's End0AttackRareIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Pale Blue Dot1PowerUncommonIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Parry1PowerUncommonSovereign Blade now gains 10 Block.
Particle Wall0SkillUncommonGain 9 Block.
Return this card to your Hand.
Patter1SkillCommonGain 8 Block.
Gain 2 Vigor.
Peck1AttackEventDeal 2 damage 3 times.
Perfected Strike2AttackCommonDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Photon Cut1AttackCommonDeal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Pillage1AttackUncommonDeal 6 damage.
Draw cards until you draw a non-Attack card.
Pillar of Creation1PowerUncommonWhenever you create a card, gain 3 Block.
Pommel Strike1AttackCommonDeal 9 damage.
Draw 1 card.
Poor SleepXCurseCurseUnplayable.
Retain.
Primal Force0SkillRareTransform all Attacks in your Hand into Giant Rock.
Prophesize2SkillUncommonDraw 6 cards.
Pyre2PowerRareGain at the start of each turn.
Quasar0SkillUncommonChoose 1 of 3 random Colorless cards to add into your Hand.
Radiate0AttackUncommonDeal 3 damage to ALL enemies for each gained this turn.
Rage0SkillUncommonWhenever you play an Attack this turn, gain 3 Block.
Rampage1AttackUncommonDeal 9 damage.
Increase this card's damage by 5 this combat.
Rebound1AttackEventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Refine Blade1SkillCommonForge 9.
Next turn, gain .
Reflect1SkillUncommonGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Resonance1SkillUncommonGain 1 Strength. ALL enemies lose 1 Strength.
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Royal Gamble0SkillUncommonGain 9 .
Exhaust.
Royalties1PowerRareAt the end of combat, gain 30 Gold.
Rupture1PowerUncommonWhenever you lose HP on your turn, gain 1 Strength.
Second Wind1SkillUncommonExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Clear all
Cards · Slay the Spire 2 · Page 5 · SlaySpireDB