Slay the Spire 2
Cards



BashDeal 8 damage.
Apply 2 Vulnerable.
Attack
2Attack, Basic, Cost 2


Blood WallLose 2 HP.
Gain 16 Block.
Skill
2Skill, Common, Cost 2


BulwarkGain 12 Block.
Forge 10.
Skill
2Skill, Uncommon, Cost 2


Celestial MightDeal 6 damage 3 times.
Attack
2Attack, Common, Cost 2


CinderDeal 18 damage.
Exhaust 1 card at random.
Attack
2Attack, Common, Cost 2


Expect a FightGain
for each Attack in your Hand.
You cannot gain
additional
this turn.
Skill
2Skill, Uncommon, Cost 2


Fiend FireExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Attack
2Attack, Rare, Cost 2


Fight Me!Deal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Attack
2Attack, Uncommon, Cost 2


Flame BarrierGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Skill
2Skill, Uncommon, Cost 2


GlitterstreamGain 11 Block.
Next turn, gain 5 Block.
Skill
2Skill, Common, Cost 2


GUARDS!!!Transform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
Skill
2Skill, Rare, Cost 2


HegemonyDeal 15 damage.
Next turn, gain
.
Attack
2Attack, Uncommon, Cost 2


Heirloom HammerDeal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Attack
2Attack, Rare, Cost 2


ImperviousGain 30 Block.
Exhaust.
Skill
2Skill, Rare, Cost 2


Not YetHeal 10 HP.
Exhaust.
Skill
2Skill, Rare, Cost 2


Perfected StrikeDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


ProphesizeDraw 6 cards.
Skill
2Skill, Uncommon, Cost 2


Seven StarsDeal 7 damage to ALL enemies 7 times.
Attack
2Attack, Rare, Cost 2


Tear AsunderDeal 5 damage.
Hits an additional time for each time you lost HP this combat.
Attack
2Attack, Rare, Cost 2


UnrelentingDeal 14 damage.
The next Attack you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


UppercutDeal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Attack
2Attack, Uncommon, Cost 2