Slay the Spire 2

Cards

109144 / 171 Cards

NameCostTypeRarityCard text
Pact's End0AttackRareIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Pale Blue Dot1PowerUncommonIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Parry1PowerUncommonSovereign Blade now gains 10 Block.
Particle Wall0SkillUncommonGain 9 Block.
Return this card to your Hand.
Patter1SkillCommonGain 8 Block.
Gain 2 Vigor.
Perfected Strike2AttackCommonDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Photon Cut1AttackCommonDeal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Pillage1AttackUncommonDeal 6 damage.
Draw cards until you draw a non-Attack card.
Pillar of Creation1PowerUncommonWhenever you create a card, gain 3 Block.
Pommel Strike1AttackCommonDeal 9 damage.
Draw 1 card.
Primal Force0SkillRareTransform all Attacks in your Hand into Giant Rock.
Prophesize2SkillUncommonDraw 6 cards.
Pyre2PowerRareGain at the start of each turn.
Quasar0SkillUncommonChoose 1 of 3 random Colorless cards to add into your Hand.
Radiate0AttackUncommonDeal 3 damage to ALL enemies for each gained this turn.
Rage0SkillUncommonWhenever you play an Attack this turn, gain 3 Block.
Rampage1AttackUncommonDeal 9 damage.
Increase this card's damage by 5 this combat.
Refine Blade1SkillCommonForge 9.
Next turn, gain .
Reflect1SkillUncommonGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Resonance1SkillUncommonGain 1 Strength. ALL enemies lose 1 Strength.
Royal Gamble0SkillUncommonGain 9 .
Exhaust.
Royalties1PowerRareAt the end of combat, gain 30 Gold.
Rupture1PowerUncommonWhenever you lose HP on your turn, gain 1 Strength.
Second Wind1SkillUncommonExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Seeking Edge1PowerRareForge 7.
Sovereign Blade now deals damage to ALL enemies.
Setup Strike1AttackCommonDeal 7 damage.
Gain 2 Strength this turn.
Seven Stars2AttackRareDeal 7 damage to ALL enemies 7 times.
Shining Strike1AttackUncommonDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Shrug It Off1SkillCommonGain 8 Block.
Draw 1 card.
Solar Strike1AttackCommonDeal 9 damage.
Gain .
Spectrum Shift2PowerUncommonAt the start of your turn, add 1 random Colorless card into your Hand.
Spite0AttackUncommonDeal 5 damage.
If you lost HP this turn,
hits 2 times.
Spoils of Battle1SkillCommonForge 5.
Draw 2 cards.
Stampede2PowerUncommonAt the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Stardust0AttackUncommonDeal 5 damage to a random enemy X times.
Stoke1SkillRareExhaust your Hand.
Add 1 random card into your Hand for each card Exhausted.
Clear all
Cards · Slay the Spire 2 · Page 4 · SlaySpireDB