Slay the Spire 2

Cards

136 / 67 Cards

NameCostTypeRarityCard text
Alignment0SkillUncommonGain .
Armaments1SkillCommonGain 5 Block.
Upgrade a card in your Hand.
Battle Trance0SkillUncommonDraw 3 cards.
You cannot draw additional cards this turn.
BEGONE!1SkillCommonChoose a card in your Hand to Transform into Minion Strike.
Big Bang0SkillRareDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Blood Wall2SkillCommonLose 2 HP.
Gain 16 Block.
Bloodletting0SkillCommonLose 3 HP.
Gain .
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Bulwark2SkillUncommonGain 12 Block.
Forge 10.
Bundle of Joy1SkillRareAdd 3 random Colorless cards into your Hand.
Exhaust.
Burning Pact1SkillUncommonExhaust 1 card.
Draw 2 cards.
CascadeXSkillRarePlay the top X cards of your Draw Pile.
CHARGE!!1SkillUncommonChoose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs.
Cloak of Stars0SkillCommonGain 7 Block.
Colossus1SkillUncommonGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Conqueror1SkillUncommonForge 3.
Sovereign Blade deals double damage to the enemy this turn.
Convergence1SkillUncommonNext turn,
gain and .
Retain your Hand this turn.
Cosmic Indifference1SkillCommonGain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Decisions, Decisions0SkillRareDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Demonic Shield0SkillUncommonLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Dominate1SkillUncommonApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Drum of Battle1SkillUncommonDraw 2 cards.
When this card is Exhausted, gain .
Evil Eye1SkillUncommonGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Expect a Fight2SkillUncommonGain for each Attack in your Hand.
You cannot gain
additional this turn.
Flame Barrier2SkillUncommonGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Foregone Conclusion1SkillRareNext turn, put 2 cards from your Draw Pile into your Hand.
Forgotten Ritual1SkillUncommonIf you Exhausted a card this turn, gain .
Exhaust.
Gather Light1SkillCommonGain 8 Block.
Gain .
Glimmer1SkillUncommonDraw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Glitterstream2SkillCommonGain 11 Block.
Next turn, gain 5 Block.
Glow1SkillCommonGain .
Draw 1 card.
Next turn, draw 1 card.
GUARDS!!!2SkillRareTransform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
Havoc1SkillCommonPlay the top card of your Draw Pile and Exhaust it.
Hidden Cache1SkillCommonGain .
Next turn, gain .
Clear all
Cards · Slay the Spire 2 · SlaySpireDB