Slay the Spire 2
Cards



BurstThis turn, your next Skill is played an extra time.
Skill
1Skill, Rare, Cost 1


Calculated GambleDiscard your Hand,
then draw that many cards.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


CascadePlay the top X cards of your Draw Pile.
Skill
XSkill, Rare, Cost X


CinderDeal 18 damage.
Exhaust 1 card at random.
Attack
2Attack, Common, Cost 2


Cloak and DaggerGain 6 Block.
Add 1 Shiv into your Hand.
Skill
1Skill, Common, Cost 1


ColossusGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Skill
1Skill, Uncommon, Cost 1


ConflagrationDeal 2 damage to ALL enemies 4 times.
Attack
1Attack, Rare, Cost 1


Corrosive WaveWhenever you draw a card this turn, apply 2 Poison to ALL enemies.
Skill
1Skill, Rare, Cost 1


CorruptionSkills cost 0
.
Whenever you play a Skill, Exhaust it.
Power
3Power, Ancient, Cost 3


Crimson MantleAt the start of your turn, lose 1 HP and gain 8 Block.
Power
1Power, Rare, Cost 1


CrueltyVulnerable enemies take an additional 25% damage.
Power
1Power, Rare, Cost 1


Dagger SprayDeal 4 damage to ALL enemies twice.
Attack
1Attack, Common, Cost 1


Dagger ThrowDeal 9 damage.
Draw 1 card.
Discard 1 card.
Attack
1Attack, Common, Cost 1


Dark EmbraceWhenever a card is Exhausted,
draw 1 card.
Power
2Power, Rare, Cost 2


DashGain 10 Block.
Deal 10 damage.
Attack
2Attack, Uncommon, Cost 2


Deadly PoisonApply 5 Poison.
Skill
1Skill, Common, Cost 1


DefendGain 5 Block.
Skill
1Skill, Basic, Cost 1


DefendGain 5 Block.
Skill
1Skill, Basic, Cost 1


DeflectGain 4 Block.
Skill
0Skill, Common, Cost 0


Demon FormAt the start of your turn, gain 2 Strength.
Power
3Power, Rare, Cost 3


Demonic ShieldLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


DismantleDeal 8 damage.
If the enemy is Vulnerable, hits twice.
Attack
1Attack, Uncommon, Cost 1


Dodge and RollGain 4 Block.
Next turn, gain 4 Block.
Skill
1Skill, Common, Cost 1


DominateApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


Drum of BattleDraw 2 cards.
When this card is Exhausted, gain
.
Skill
1Skill, Uncommon, Cost 1


Echoing SlashDeal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Attack
1Attack, Rare, Cost 1


EnvenomWhenever an Attack deals unblocked damage, apply 1 Poison.
Power
2Power, Rare, Cost 2


Escape PlanDraw 1 card.
If you draw a Skill, gain 3 Block.
Skill
0Skill, Uncommon, Cost 0


Evil EyeGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Skill
1Skill, Uncommon, Cost 1


Expect a FightGain
for each Attack in your Hand.
You cannot gain
additional
this turn.
Skill
2Skill, Uncommon, Cost 2


ExpertiseDraw cards until you have 6 in your Hand.
Skill
1Skill, Uncommon, Cost 1


ExposeRemove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Fan of KnivesShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Power
2Power, Rare, Cost 2


FeedDeal 10 damage.
If Fatal, raise your Max HP by 3.
Exhaust.
Attack
1Attack, Rare, Cost 1


Feel No PainWhenever a card is Exhausted, gain 3 Block.
Power
1Power, Uncommon, Cost 1


Fiend FireExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Attack
2Attack, Rare, Cost 2