Slay the Spire 2

Cards

73108 / 189 Cards

NameCostTypeRarityCard text
Fight Me!2AttackUncommonDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Finisher1AttackUncommonDeal 6 damage for each Attack already played this turn.
Flame Barrier2SkillUncommonGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Flanking2SkillUncommonThe enemy takes double attack damage from other players this turn.
Flechettes1AttackUncommonDeal 5 damage for each Skill in your Hand.
Flick-Flack1AttackCommonSly.
Deal 6 damage to ALL enemies.
Footwork1PowerUncommonGain 2 Dexterity.
Forbidden Grimoire2PowerAncientAt the end of combat, you may remove a card from your Deck.
Eternal.
Forgotten Ritual1SkillUncommonIf you Exhausted a card this turn, gain .
Exhaust.
Grand Finale0AttackRareCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Hand Trick1SkillUncommonGain 7 Block.
Add Sly to a Skill in your Hand this turn.
Havoc1SkillCommonPlay the top card of your Draw Pile and Exhaust it.
Haze3SkillUncommonSly.
Apply 4 Poison to ALL enemies.
Headbutt1AttackCommonDeal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Hellraiser2PowerRareWhenever you draw a card containing “Strike”, it is played against a random enemy.
Hemokinesis1AttackUncommonLose 2 HP.
Deal 15 damage.
Hidden Daggers0SkillUncommonDiscard 2 cards.
Add 2 Shivs into your Hand.
Howl from Beyond3AttackUncommonDeal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
Impervious2SkillRareGain 30 Block.
Exhaust.
Infernal Blade1SkillUncommonAdd a random Attack into your Hand. It's free to play this turn.
Exhaust.
Inferno1PowerUncommonAt the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Infinite Blades1PowerUncommonAt the start of your turn, add 1 Shiv into your Hand.
Inflame1PowerUncommonGain 2 Strength.
Iron Wave1AttackCommonGain 5 Block.
Deal 5 damage.
Juggernaut2PowerRareWhenever you gain Block, deal 6 damage to a random enemy.
Juggling1PowerUncommonAdd a copy of the third Attack you play each turn into your Hand.
Knife Trap2SkillRarePlay every Shiv in your Exhaust Pile on the enemy.
Leading Strike1AttackCommonDeal 3 damage.
Add 2 Shivs into your Hand.
Leg Sweep2SkillUncommonApply 2 Weak.
Gain 11 Block.
Malaise0SkillRareEnemy loses X Strength. Apply X Weak.
Exhaust.
Mangle3AttackRareDeal 15 damage.
Enemy loses 10 Strength this turn.
Master Planner2PowerRareWhen you play a Skill, it gains Sly.
Maul1AttackAncientDeal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Memento Mori1AttackUncommonDeal 9 damage.
Deals 4 additional damage for each card discarded this turn.
Meteor Shower0AttackAncientDeal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Mirage1SkillUncommonGain Block equal to Poison on ALL enemies.
Exhaust.
Clear all
Cards · Slay the Spire 2 · Page 3 · SlaySpireDB