Slay the Spire 2
Cards



Outbreak+Every 3 times you apply Poison, deal 15 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Pact's End+If you have 3 or more cards in your Exhaust Pile,
deal 23 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


Panache+Every time you play 5 cards in a single turn, deal 14 damage to ALL enemies.
Power
0Power, Uncommon, Cost 0



Skill
0


Perfected Strike+Deal 6 damage.
Deals 3 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


Phantom Blades+Shivs gain Retain.
The first Shiv you play each turn deals 12 additional damage.
Power
1Power, Uncommon, Cost 1


Piercing Wail+ALL enemies lose 8 Strength this turn.
Exhaust.
Skill
1Skill, Common, Cost 1


Pillage+Deal 9 damage.
Draw cards until you draw a non-Attack card.
Attack
1Attack, Uncommon, Cost 1


Pinpoint+Deal 19 damage.
Costs 1 less
for each Skill played this turn.
Attack
3Attack, Uncommon, Cost 3


Poisoned Stab+Deal 8 damage.
Apply 4 Poison.
Attack
1Attack, Common, Cost 1


Pommel Strike+Deal 10 damage.
Draw 2 cards.
Attack
1Attack, Common, Cost 1


Pounce+Deal 20 damage.
The next Skill you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


Precise Cut+Deal 16 damage.
Deals 2 less damage for each other card in your Hand.
Attack
0Attack, Uncommon, Cost 0


Predator+Deal 20 damage.
Next turn, draw 2 cards.
Attack
2Attack, Common, Cost 2


Prep Time+At the start of your turn, gain 6 Vigor.
Power
1Power, Uncommon, Cost 1


Prepared+Draw 2 cards.
Discard 2 cards.
Skill
0Skill, Common, Cost 0


Primal Force+Transform all Attacks in your Hand into Giant Rock+.
Skill
0Skill, Rare, Cost 0


Production+Gain 

.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Prolong+Next turn, gain Block equal to your current Block.
Skill
0Skill, Uncommon, Cost 0


Prowess+Gain 2 Strength.
Gain 2 Dexterity.
Power
1Power, Uncommon, Cost 1


Purity+Retain.
Exhaust up to 5 cards in your Hand.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Pyre+Gain 
at the start of each turn.
Power
2Power, Rare, Cost 2


Rage+Whenever you play an Attack this turn, gain 5 Block.
Skill
0Skill, Uncommon, Cost 0


Rally+ALL players gain 17 Block.
Skill
2Skill, Rare, Cost 2


Rampage+Deal 9 damage.
Increase this card's damage by 9 this combat.
Attack
1Attack, Uncommon, Cost 1


Reflex+Sly.
Draw 3 cards.
Skill
3Skill, Uncommon, Cost 3


Rend+Deal 18 damage.
Deals 8 additional damage for each unique debuff on the enemy.
Attack
2Attack, Rare, Cost 2


Restlessness+Retain.
If your Hand is empty, draw 3 cards and gain

.
Skill
0Skill, Uncommon, Cost 0


Ricochet+Sly.
Deal 3 damage to a random enemy 5 times.
Attack
2Attack, Common, Cost 2


Rolling Boulder+At the start of your turn, deal 10 damage to ALL enemies and increase this damage by 5.
Power
3Power, Rare, Cost 3


Rupture+Whenever you lose HP on your turn, gain 2 Strength.
Power
1Power, Uncommon, Cost 1


Salvo+Deal 16 damage.
Retain your Hand this turn.
Attack
1Attack, Rare, Cost 1


Scare+Apply 1 Weak to ALL enemies.
Skill
0Skill, Uncommon, Cost 0


Scrawl+Retain.
Draw cards until your Hand is full.
Exhaust.
Skill
1Skill, Rare, Cost 1


Second Wind+Exhaust all non-Attack cards in your Hand. Gain 7 Block for each card Exhausted.
Skill
1Skill, Uncommon, Cost 1


Secret Technique+Put a Skill from your Draw Pile into your Hand.
Skill
0Skill, Rare, Cost 0