Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Attack | Common | Deal 3 damage. Add 2 Shivs into your Hand. | |
| 1 | Skill | Common | Gain 9 Block. | |
| 2 | Skill | Uncommon | Apply 2 Weak. Gain 11 Block. | |
| 1 | Skill | Common | Gain 4 Block. At the start of the next 2 turns, Channel 1 Lightning. | |
| 1 | Power | Uncommon | At the start of your turn, trigger the passive ability of your rightmost Orb. | |
| 0 | Skill | Token | Retain. Gain Exhaust. | |
| 1 | Power | Rare | At the start of your turn, draw 1 additional card. | |
| Mad Science | 1 | Attack | Event | ?????? |
| 0 | Skill | Rare | Enemy loses X Strength. Apply X Weak. Exhaust. | |
| 3 | Attack | Rare | Deal 15 damage. Enemy loses 10 Strength this turn. | |
| 2 | Power | Rare | When you play a Skill, it gains Sly. | |
| 1 | Attack | Ancient | Deal 5 damage twice. Increase the damage of ALL Maul cards by 1 this combat. | |
| 1 | Attack | Uncommon | Deal 9 damage. Deals 4 additional damage for each card discarded this turn. | |
| 2 | Skill | Event | Add 3 random Attacks into your Draw Pile. They're free to play this combat. Exhaust. | |
| 0 | Attack | Ancient | Deal 14 damage to ALL enemies. Apply 2 Weak and Vulnerable to ALL enemies. | |
| 5 | Attack | Rare | Deal 24 damage. Channel 3 Plasma. | |
| X | Status | Status | Draw 1 fewer card each turn. | |
| 0 | Attack | Token | Deal 13 damage. Exhaust. | |
| 0 | Skill | Token | Gain 8 Block. Exhaust. | |
| 0 | Attack | Token | Deal 6 damage. Draw 1 card. Exhaust. | |
| 1 | Skill | Uncommon | Gain Block equal to Poison on ALL enemies. Exhaust. | |
| 0 | Skill | Rare | Gain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1. | |
| 1 | Attack | Common | Deal 10 damage. Double the enemy's Vulnerable. Exhaust. | |
| 1 | Attack | Common | Deal 10 damage. Reduce this card's cost to 0 | |
| 0 | Skill | Rare | Evoke your rightmost Orb X times. | |
| 3 | Attack | Rare | Deal 1 damage. Deals 1 additional damage for each card drawn this combat. | |
| 1 | Attack | Ancient | Deal 10 damage. Put up to 2 cards from your Discard Pile into your Hand. Exhaust. | |
| 0 | Attack | Basic | Deal 3 damage. Apply 1 Weak. | |
| 3 | Skill | Rare | Choose a card. Next turn, add 3 copies of that card into your Hand. Exhaust. | |
| X | Curse | Curse | Unplayable. You cannot play more than 3 cards this turn. | |
| 2 | Skill | Rare | Heal 10 HP. Exhaust. | |
| 1 | Power | Uncommon | At the start of your turn, apply 2 Poison to ALL enemies. | |
| 2 | Attack | Uncommon | Deal 10 damage. Apply 2 Weak. Channel 1 Dark. | |
| 0 | Skill | Rare | Lose 6 HP. Gain Draw 3 cards. Exhaust. | |
| 1 | Skill | Rare | This turn, your next Attack is played an extra time. | |
| 1 | Power | Uncommon | Every 3 times you apply Poison, deal 11 damage to ALL enemies. |