Slay the Spire 2

Cards

253275 / 275 Cards

NameCostTypeRarityCard text
Thunderclap1AttackCommonDeal 4 damage and apply 1 Vulnerable to ALL enemies.
Tools of the Trade1PowerRareAt the start of your turn, draw 1 card and discard 1 card.
Tracking2PowerRareWeak enemies take double damage from Attacks.
Trash to Treasure1PowerRareWhenever you create a Status, Channel 1 random Orb.
Tremble1SkillCommonApply 3 Vulnerable.
Exhaust.
True Grit1SkillCommonGain 7 Block.
Exhaust 1 card at random.
TURBO0SkillCommonGain .
Add a Void into your Discard Pile.
Twin Strike1AttackCommonDeal 5 damage twice.
Unmovable2PowerRareThe first time you gain Block from a card each turn, double the amount gained.
Unrelenting2AttackUncommonDeal 14 damage.
The next Attack you play costs 0 .
Untouchable2SkillCommonSly.
Gain 6 Block.
Up My Sleeve2SkillUncommonAdd 3 Shivs into your Hand.
Reduce this card's cost by 1.
Uppercut2AttackUncommonDeal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Uproar2AttackCommonDeal 6 damage twice.
Play a random Attack from your Draw Pile.
Vicious1PowerUncommonWhenever you apply Vulnerable, draw 1 card.
Voltaic3SkillRareChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Well-Laid Plans1PowerUncommonAt the end of your turn, Retain up to 1 card.
Whirlwind0AttackUncommonDeal 5 damage to ALL enemies X times.
Whistle3AttackAncientDeal 33 damage.
Stun the enemy.
Exhaust.
White Noise1SkillUncommonAdd a random Power into your Hand. It's free to play this turn.
Exhaust.
Wish0SkillAncientPut a card from your Draw Pile into your Hand.
Exhaust.
Wraith Form3PowerAncientGain 2 Intangible.
At the start of your turn, lose 1 Dexterity.
Zap1SkillBasicChannel 1 Lightning.
Clear all
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