Slay the Spire 2

Cards

136 / 167 Cards

NameCostTypeRarityCard text
Abrasive3PowerRareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Accelerant1PowerRarePoison is triggered 1 additional time.
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
Adrenaline0SkillRareGain .
Draw 2 cards.
Exhaust.
Afterimage1PowerRareWhenever you play a card, gain 1 Block.
Aggression1PowerRareAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Anger0AttackCommonDeal 6 damage.
Add a copy of this card into your Discard Pile.
Anticipate0SkillCommonGain 2 Dexterity this turn.
Apotheosis2SkillAncientInnate.
Upgrade ALL your cards.
Exhaust.
Apparition1SkillAncientEthereal.
Gain 1 Intangible.
Exhaust.
Armaments1SkillCommonGain 5 Block.
Upgrade a card in your Hand.
Assassinate0AttackRareInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Backflip1SkillCommonGain 5 Block.
Draw 2 cards.
Ball Lightning1AttackCommonDeal 7 damage.
Channel 1 Lightning.
Barrage1AttackCommonDeal 5 damage for each Channeled Orb.
Barricade3PowerRareBlock is not removed at the start of your turn.
Bash2AttackBasicDeal 8 damage.
Apply 2 Vulnerable.
Beam Cell0AttackCommonDeal 3 damage.
Apply 1 Vulnerable.
Biased Cognition1PowerAncientGain 4 Focus.
At the start of your turn, lose 1 Focus.
Blade Dance1SkillCommonAdd 3 Shivs into your Hand.
Exhaust.
Blade of Ink1SkillRareAdd 2 Inky Shivs into your Hand.
Blood Wall2SkillCommonLose 2 HP.
Gain 16 Block.
Bloodletting0SkillCommonLose 3 HP.
Gain .
Body Slam1AttackCommonDeal damage equal to your Block.
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Break1AttackAncientDeal 20 damage.
Apply 5 Vulnerable.
Breakthrough1AttackCommonLose 1 HP.
Deal 9 damage to ALL enemies.
Brightest Flame0SkillAncientGain .
Draw 2 cards.
Lose 1 Max HP.
Buffer2PowerRarePrevent the next time you would lose HP.
Bullet Time3SkillRareYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Burst1SkillRareThis turn, your next Skill is played an extra time.
CascadeXSkillRarePlay the top X cards of your Draw Pile.
Charge Battery1SkillCommonGain 7 Block.
Next turn, gain .
Cinder2AttackCommonDeal 18 damage.
Exhaust 1 card at random.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB